@Framiga
Quote:
lol! you have "problems" with half gig of RAM? i can't beleive!!!
Not really all that hard to believe. Some large programs can require 512 MB RAM or more to compile, especially if optimisations are enabled.
F.e. while I still only had 256 MB I wasn't able to compile flite-1.2 even with -O0 (no optimisations). With 512 MB I can compile all of flite-1.2 except for the 48kHz voice, which still requires too much RAM.
Also for one of my TuneNet plugins (GSF IIRC) I had to use -O0 on one of the source files or it would try to allocate about 700 MB of RAM, which of course would fail.