@Skov AB3D is very demanding, because it is a 3D game, and so needs lots of CPU power. A basic A1200 did not run it very well, you really needed a 25MHz 030, and I doubt UAE can emulate that speed without JIT.
I think that the CPU emulation in itself isn't the issue but it's hard to emulate AGA. Even 2D AGA games seems slower in E-UAE than OCS games. O belive that the JIT emulation makes up for the AGA emulation being slow. Real AGA and a 020 could run AB3D 1 AFAIK. Allthough I never ran it on anything but an a4k with a 030 @ 25MHz...
Me too want it to be playable under aos 4.1 (e-uae) so I hope that a solution will be available pretty soon. That game is very good. I got far on my a4k I can remember but I never finished it.
Yes I was thinking about the RTG patch, Picasso96 (pc graphic card) is faster to emulate then AGA graphics, so the game might run faster.
To get picasso96 graphics you need to enable picasso96 emulation in uaerc file, and configure the amount of graphics card memory to use for the emulation, next you most install a picasso96 driver on you AmigaOS3.0/3.1 setup, picasso96 video driver comes whit AmigaOS3.5 and OS3.9.
Only the SDL version of EUAE supports picasso96 emulation. The Picasso96 version of EUAE can only emulate AGA/ECS or OCS.
(NutsAboutAmiga)
Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
ab3d 2 with the rtg patch still required a 68060 to be playable in full screen so I think that it won't be playable under E-UAE with the current CPU emulation in E-UAE.
However I'm much more intrested in being able to play AB3D again. Xtreme racing is another game that would be nice to play again... flyin high... trapped... capital punishment (if it runs, I haven't tried it under emulation)... Even though it's a 2D game I think that it might run too slow since bodyblows galactic aga wasn't runing at full speed the last time I tried it.
Latest version of E-UAE seems to not like AB3D1. Even on fast hardware running it on AROS (with jit cpu emulation enabled) its not hugely fast. AB3d2:TKG, Quake, Trapped2, etc (which are all a heck of a lot more hardware intensive) run silky smooth fullscreen, so I can only imagine that AB3D1 does somethings that 0.8.29-wip4 has issues with.
In regards to AB3d2, can anyone tell me if it works on os4.x directly using the RTG patch please ? (and not using euae). It used to run very nicely on Amithlon, and is, in my opinion actually a really good game when framerates are good.
@fishy_fis Don't get your hopes up about AB3D2 with the RTG patch - it never worked well on my Amithlon system, so I suspect it has little chance of working on OS4.