Thanks mate, for that handy patch link. I will try it tonight.
you would no hapen to know how I can get Napalm working on my os4.1 sam?
@Chris
OK, so did Napalm run on os4 for you? If so, how did you manage that? I have got all the required libraries, etc, etc, and it still doesnt want to load into the game.
@Brandon Lee:
Off topic yes, My Image FX4.5 still does not work, and that is after Hypex at the amiga meet, was trying to get it to work on my sam. What can I do here? It is installed, but does not want to run, It is better thught than before, but now it is asking for a jpeg image or something??
I would be interested in using Napalm too here on my Sam ;)
The only thing I have managed to do is to have the 3 screens of the game at the beginning but there are trashed and after that, I have a black screen with nothing on it.
Can you tell the libraries you have used and its versions please ?
Unfortunately I haven't managed to run Napalm under OS4 on my Classic Amiga. I don't own Sam440 with OS4.1
I've only managed to run Napalm under MorphOS 1.4.5 and all I can tell you that it flies. However, in order to run it I had to add some external modules extracted from the A1200 Kickstart.
AFAIK the problem is with AHI as Napalm doesn't support it and looks for Paula. I heard that ClickBoom was to release a patch for Napalm to run under AHI, but eventually it didn't happen. That's a shame :(
Napalm also doesn't run under MorphOS 2.2
Hope that you'll find a way to run Napalm under OS4.1 Good luck :)
One 4.1 user at the swedish Amiga site safir.amigaos.se says he can get Napalm running sometimes (not allways) and I think he has a uA1. With his help I tried to get it working on my A1 but with no luck at my side.
Too bad as I really would love to play Napalm again and I don't think my CD-ROM-less A1200/030 has the power to do the game justice.
An idea maybe is to add this link on the AndreasM post about the availability of Exudos in CD from Him. (On the post I would like to said on the Thread folowing the pot).
Maybe that could help to have the game ven better for the exodus actual and new users..
A1200+Mediator+VooDoo3+060/50+96mo+IIYAMA 17"+CD,CDRW,ZIP SCSI-KIT SAM440EP on Mapower 3000+AOS4.1
Did not try the demo version yet. Renaming Audio.DreictPaula in full version did not help. I don't even reach the menu screen (I know only saved games are working).
After the intro screen (where the PXL logo is unreadable since its GFX is sth. like scrambled in lines and columns) the screen stays black and the CPU reached 100%.
The only time I had the PXL logo shown correctly was when I startet CrimsonCrisis manually setting the necessary assigns when the appropriate requester appeared. But after again after the intro the screen stays black.
This also happens when clicking the PXL logo away without watching the intro.
Blacklisting of crimsoncrisis did not help either.
Other hints are welcome!
The demo (1.1) runs and with NallePuh I can even listen to the ingame sounds. But I cannot play the demo since I cannot choose any unit nor building, the entire map is visible from beginning (maybe this was always the case in the demo version?) and the map scrolls automatically as soon as I move my mouse pointer to some screen border!
The graphics are scrambled vertically and seem to be adjusted every second just to scramble again in the next second. This repeats all the time. Do I have to use another c2p routine than Suzy?
So well the demo version runs but seems to be useless (and way to fast)!
Best Regards
Edited by Reth on 2009/7/27 22:36:46 Edited by Reth on 2009/7/27 22:43:40
Did not try the demo version yet. Renaming Audio.DreictPaula in full version did not help. I don't even reach the menu screen (I know only saved games are working).
So well the demo version runs but seems to be useless (and way to fast)!
Best Regards
Remove the file for the time being from the full version
exec/directpaula.audio
let's see what happens then.
I don't have any other hints. Try with the routines. Seems like we could use a patch to run this game.
Already started trying twith the c2p routines in the demo version but the GFX problem and the not usability (i.e. cannot select units nor buildings) are always the same.
How does the demo version work for you and on which environment (SAM, Peg, AOne)?
Did you also suffer from the same problem regarding non-selectability, no reaction on key presses (besides numeric keys on num pad) and automtic scrolling?
I don't have OS4.1 but I've managed to run Napalm under MorphOS using these hints which I gave you.
Under MorphOS 1.4.5 on Classic Amiga and when I had a PegII under MorphOS 2.2 but only demo the full version doesn't work. There was no gfx glitches. I hoped that these hints might've helped you, pity they didn't.
Still the full version works only from load/save under classic but I've managed to run it and it's very playable. Hope you find a solution, but to my knowledge we need a patch both for OS4.x and MorphOS 2.x to run it for SAM, Peg or A1 machines.
Can anyone tell me how to get my full version of PayBack running on my SAM440EP Amiga miggy please?
IT just freezes my system the moment the Intro wants to start playing.
Is there a way to fix this?
What can I do please. Thank you.
Courtesy of SAM440Flex & Amiga OS4.1 only Flex is 800mhz A1000 with Classic 520 Amiga OS3.2.1 AmiKit 12 MorphOS PowerBook G4 (which can play youtube vids)