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Re: OpenGL - Small Stars scroll 4 layers.
Home away from home
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@freddix

Quote:

freddix wrote:
@Hans :
Can we render the 3D in something else than a window ? (a texture for example, this could be better for future shader use)


Sorry. Render to texture is not supported by Warp3D, and so isn't supported by MiniGL. If you want to render something and use it as a texture, you have to use glCopyTexSubImage() to copy a rendered image from the framebuffer into a texture. This is a slow operation though.

Hans

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Re: OpenGL - Small Stars scroll 4 layers.
Quite a regular
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@Hans
Ok.
I understand.

All we have to decide is what to do with the time that is given to us.
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Re: OpenGL - Small Stars scroll 4 layers.
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nevermind :)


Edited by yssing on 2009/2/20 11:31:59
Edited by yssing on 2009/2/20 11:34:08
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