* Removed the workaround for a bug in MiniGL. The workaround was actually causing crashes on the spaceship level. This means that the game should no longer crash, but the viewscreen on the spaceship won't work properly until MiniGL 2.1 is released. * Fixed a bug which meant that Giddy could end up stuck in the ground if you stood in exactly the right place on one of the bubbles. * Removed the erroneous bulb effect when starting the game. * Added credits for MorphOS and Mac builds
thanks for update, but version 1.2 and 1.3 freeze my uA1 at the exit of the game, the old version run fine, with new MiniGL beta the game not run and show that SDL say failed to create MiniGL context.
* Before running giddy, run "dumpdebugbuffer clear" in a shell * Run giddy, make it freeze the system * Reboot, then run "dumpdebugbuffer file=ram:debug.txt" * Email the debug.txt to pete _at_ petergordon _dot_ org _dot_ uk
now you have reported that one of my ports doesnt work with the version of minigl that you have, and now xerons game. which is more likely, that your version of minigl is broken or incorrectly installed, or that two games are broken?
i think you should reinstall minigl, if it still doesn't work, get another version.
with the last minigl from Hans some games not work, examples the goonies, giddy3 (can't create context) also Stroids not work it say:
System Byte Order: Big Endian Video mode set failed: Failed to create MiniGL context FATAL ERROR: Video mode set failed: Failed to create MiniGL context
Shutting Down Client Shutting Down Sound Shutting Down Renderer Shutting Down Models Shutting Down Draw Shutting Down Textures Shutting Down Joystick and Mouse input MEMORY: Shutting Down - 0 bytes allocated from 0 allocs
i have uA1 512MB with OS4.1 and the last two quickfix from hyperion
with the last minigl from Hans some games not work, examples the goonies, giddy3 (can't create context) also Stroids not work it say:
System Byte Order: Big Endian Video mode set failed: Failed to create MiniGL context FATAL ERROR: Video mode set failed: Failed to create MiniGL context
Shutting Down Client Shutting Down Sound Shutting Down Renderer Shutting Down Models Shutting Down Draw Shutting Down Textures Shutting Down Joystick and Mouse input MEMORY: Shutting Down - 0 bytes allocated from 0 allocs
i have uA1 512MB with OS4.1 and the last two quickfix from hyperion
Okay, what are the specs of the uA1's onboard graphics then? I don't have one. Does anyone else with a uA1 have this problem (using minigl as compiled from the SVN)?