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Testing the SDL-1.2.11 build
Posted on:
2009/3/25 19:06
#1
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: 2012/8/16 0:34
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Xeron's Unoffical SDL-1.2.11 build
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http://os4depot.net/?function=showfil ... rary/toolkit/xeronsdl.lha > Since Richard Drummond hasn't released any SDL updates for a while, I decided to have a look myself. I hope that when he finds time to work on SDL again, he will merge in the changes from my unofficial build and I can retire this fork. Anyway, whats new? Not a whole lot yet... I installed it last night and immediately tested it on my SDLBasic enviroment. Nice! It solved the mouse freezing in the gfx composting mode. Since the OS4.1 release, I had switch off composting to run any basic programs. Anyone testing this build elsewhere?
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/25 19:31
#2
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Joined: 2006/12/1 18:01Last Login
: 11/22 7:33
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@Snuffy Have you made some right muck out of it? LOL.
Edited by Cap on 2009/3/26 21:46:09 Edited by Cap on 2009/3/26 21:46:51
A1200 060/ppc Grex/Voodoo OS 3.9 A1 G4/1Ghz born again thanks to Acube Systems. OS 4.1 Final Edition
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/25 20:55
#3
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Joined: 2006/11/28 14:16Last Login
: 2014/4/18 13:26
From Weston-Super-Mare, Somerset, UK, Europe, Earth, Milky Way, The Universe
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@Snuffy Great :) I have an SDL-1.2.13 build now, but i need to test it further before i release it.
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/25 22:42
#4
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: 11/17 22:20
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@Snuffy
That sdl solve a problem with joypad and amiga input, now infact i can use hatari emulator on my sam with keyboard without problem, before the keyboard never worked..
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/26 19:51
#5
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: 2012/8/16 0:34
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Hi @xeronI have an SDL-1.2.13 build now, but i need to test it further before i release it. Wow, nice work! Hi @ nubechecorreThat sdl solve a problem with joypad and amiga input... Glad to hear this. Things are 'clicking' ahead!
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/26 19:56
#6
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: 11/23 8:41
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Xeron, please add to your TODO list on the first place 'window' support :) Not so hard i believe, but pretty usable and impressive for end users
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/26 21:19
#7
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: 2014/4/18 13:26
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@kas1e You mean window support for OpenGL? It is actually quite tricky to fix. My first attempts to enable it didn't work, but i'll figure it out.
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/28 12:35
#8
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: 11/23 8:41
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@xeron OpenGL works over MiniGL on os4 i believe? If so, MiniGL must have options for 'window' setup (which are pretty easy was on 68k version of MiniGL). Or problem somehow deeper ? ps. i open for tests and help and so on, feel free to contact with me if you need some help with it
Edited by kas1e on 2009/3/29 11:32:57
Re: Testing the SDL-1.2.11 build
Posted on:
2009/3/30 23:26
#9
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: 2014/4/18 13:26
From Weston-Super-Mare, Somerset, UK, Europe, Earth, Milky Way, The Universe
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@kas1e The problem is not in MiniGL, its in SDL.
Re: Testing the SDL-1.2.11 build
Posted on:
2009/4/18 20:36
#10
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: 2012/8/16 0:34
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Hi @xeron
I installed the 1.2.13 update, and all appears to OK.
SDL programs and my favorite SDLBasic function fine.
Keep up the good works!
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