Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
36 user(s) are online (29 user(s) are browsing Forums)

Members: 0
Guests: 36

more...

Support us!

Headlines

 
  Register To Post  

Testing the SDL-1.2.11 build
Just can't stay away
Just can't stay away


See User information
Xeron's Unoffical SDL-1.2.11 build
----------------------------------
http://os4depot.net/?function=showfil ... rary/toolkit/xeronsdl.lha

> Since Richard Drummond hasn't released any SDL updates for a while, I decided to
have a look myself. I hope that when he finds time to work on SDL again, he will
merge in the changes from my unofficial build and I can retire this fork.

Anyway, whats new? Not a whole lot yet...


I installed it last night and immediately tested it on my SDLBasic enviroment. Nice! It solved the mouse freezing in the gfx composting mode. Since the OS4.1 release, I had switch off composting to run any basic programs. Anyone testing this build elsewhere?

Go to top
Re: Testing the SDL-1.2.11 build
Just popping in
Just popping in


See User information
@Snuffy

Have you made some right muck out of it? LOL.


Edited by Cap on 2009/3/26 21:46:09
Edited by Cap on 2009/3/26 21:46:51
A1200 060/ppc Grex/Voodoo
OS 3.9

A1 G4/1Ghz born again thanks to Acube Systems.
OS 4.1 Final Edition
Go to top
Re: Testing the SDL-1.2.11 build
Not too shy to talk
Not too shy to talk


See User information
@Snuffy

Great :) I have an SDL-1.2.13 build now, but i need to test it further before i release it.

Go to top
Re: Testing the SDL-1.2.11 build
Just can't stay away
Just can't stay away


See User information
@Snuffy

That sdl solve a problem with joypad and amiga input, now infact i can use hatari emulator on my sam with keyboard without problem, before the keyboard never worked..

Go to top
Re: Testing the SDL-1.2.11 build
Just can't stay away
Just can't stay away


See User information
Hi @xeron

I have an SDL-1.2.13 build now, but i need to test it further before i release it.
Wow, nice work!

Hi @ nubechecorre
That sdl solve a problem with joypad and amiga input...
Glad to hear this. Things are 'clicking' ahead!

Go to top
Re: Testing the SDL-1.2.11 build
Home away from home
Home away from home


See User information
Xeron, please add to your TODO list on the first place 'window' support :) Not so hard i believe, but pretty usable and impressive for end users

Go to top
Re: Testing the SDL-1.2.11 build
Not too shy to talk
Not too shy to talk


See User information
@kas1e

You mean window support for OpenGL? It is actually quite tricky to fix. My first attempts to enable it didn't work, but i'll figure it out.

Go to top
Re: Testing the SDL-1.2.11 build
Home away from home
Home away from home


See User information
@xeron

OpenGL works over MiniGL on os4 i believe? If so, MiniGL must have options for 'window' setup (which are pretty easy was on 68k version of MiniGL). Or problem somehow deeper ?

ps. i open for tests and help and so on, feel free to contact with me if you need some help with it


Edited by kas1e on 2009/3/29 11:32:57
Go to top
Re: Testing the SDL-1.2.11 build
Not too shy to talk
Not too shy to talk


See User information
@kas1e

The problem is not in MiniGL, its in SDL.

Go to top
Re: Testing the SDL-1.2.11 build
Just can't stay away
Just can't stay away


See User information
Hi @xeron
I installed the 1.2.13 update, and all appears to OK.
SDL programs and my favorite SDLBasic function fine.
Keep up the good works!

Go to top

  Register To Post

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project