~Yes I am a Kiwi, No, I did not appear as an extra in 'Lord of the Rings'~ 1x AmigaOne X5000 2.0GHz 2gM RadeonR9280X AOS4.x 3x AmigaOne X1000 1.8GHz 2gM RadeonHD7970 AOS4.x
Sorry for the delay in the Mame release, it was something having nothing to do with the software, but actually a health issue. Just came back from hospital a few days ago (do not worry, nothing serious, an inflammation of the appendix - everything went well, and I think in 1-2 weeks I should be back to normal again... till then I won't do any computer stuff though).
MagicSN wrote: Sorry for the delay in the Mame release, it was something having nothing to do with the software, but actually a health issue. Just came back from hospital a few days ago (do not worry, nothing serious, an inflammation of the appendix - everything went well, and I think in 1-2 weeks I should be back to normal again... till then I won't do any computer stuff though).
Steffen
gute besserung and hope your health will be back soon...
- Sent a new Mame version to my betatester. Hope to release the new version to the public next week - This xmame OS4 version will be the LAST version.
But before you are shocked: I will work after this on a totally new Mame port for OS 4 not based on the current source.
Reasons for this step: Up to now xmame for os4 was always very close in source-code to the xmame Mame port for Linux. Sadly xmame has been discontinued. I now started on a new Mame port which is based on the recent Mame source from scratch and which probably will be much better. Especially it will be easier to update so that updates do not take years like currently
It of course will still take some time till the new port will arrive. But before this at least I will release this last xmame for OS 4 version. I started on the new Mame for OS 4 today.
I also took up contact with a guy who offered to help me with the MUI part of WarpSNES, so maybe there will be a new WarpSNES in some time as well.
@MagicSN Dunno will i motivate you or not, but, we still have not Nintendo64 emulator :) We have emulate almost all consoles (some buggy, some not). FPSE for example are very stable and very usable. SegaMegadrive emulators not so good at all at moment (but let's their author give more time for improvement). But as far as i know, we have not any nintendo64 emulator (which are not so hard i believe (if compare for example with FPSE) , and many great games we missing becouse of it).
So, maybe you will be in interest to think about works on this kind of project too ?:))
Yeah, i remember somethink like this .. But as far as i know it was without sound, pretty buggy, cli only and so on. Looks like amidog have motivation for FPSE only :) Dunno why .. N64 games looks very closed to PS1 (like for example: Zelda, Toy Story, Banjo Kazooie, etc).
I just today play into Crash Bandicoot on FPSE, and it's looks the same like N64 games. Do not remember about CPUs (the same or not), but i think gfx/sound stuff almost the same. But i am not expert of course, only from user side.
Yes it has a lot of bugs and limitations due to the hw limitations, now with sam and amiga one or pegasos that should be no more a problem.. maybe we can set up a bounty to motivate him.. have you tried to send him an email to know if he would do a port if a bounty exists ?
The problem with N64 Emulators is that most are either Binary only or the Source of the Video-Plugin (and without it is useless for commercial games) is not available. I think Amidog had the source code of one version of a video-plugin for one Emulator. Not 100% sure, but I think it was Nemu64.
The only Emulator with public source-code release for the Video Module I know of is Mupen64 (no idea how good it is).
Also most N64 Emulators use tons of Windows code (Well, mupen instead uses tons of GTK code... is there any GTK port available for OS 4, does anyone know?)
Sure, it is doable. But it is MUCH MUCH harder to port than any other emulator. Added to this, sometimes a N64 Emulator stops development, while most other Emulation projects "hold much longer".
I have a question.. Will your new XMAME run existing games slower than the older XMAME on os4depot.net? If so, would it be a good idea to leave the 0.97 XMAME on os4depot too for people who are trying to game on their slower systems, i.e. Sams' etc?