Quote:
kas1e wrote:
@Shadow
What mean that you can release your os4 version with no problems.
from:
http://garagegames.com/community/blogs/view/21876What about other GarageGames engines?
We are starting open source efforts with T3D and learning from this experience. For now, the other engines/products are not available via the MIT license.
Unfortunately that means TGE is not included in the first iteration of their open source effort.
A second issue is that I have not been working on this for a long time due to my employment at a competitor (Unity Technologies).
I don't mind given all the platform specific code to someone who would like to have a go at porting T3D. But keep in mind the T3D requires shaders, so for now it would probably only be possible to the null reference renderer.