@Kas1e :
Quote:
I think it ask for medplayer (even if you not use it), because imho you have it opened in AmiDark on the init state maybe ?
No. in fact the .library checking opening is not done on startup ( to avoid startup becoming too long when adding new file format and library ... )
Simply that the DELoadMusic function check file format and then call internal specific LoadMusic for the format detected .. and at this moment, library is checked and opened.
Quote:
Also imho you need add checking in AmiDark on "If no xxxx.library are present, then spawn a window with words "please install xxxx.library" and do correct exit from program). (to avoid problems with not understanding why no sound here and alt).
I will not display popup at startup because developer is not needed to use ptreplay or med and I don't want to impose him popup for file format (s)he don't use in his/her game.
But, I'll add popup when a game try to load a sound and the library is not detected. However, even if music cannot be loaded, playing using the not loaded music should not crash. It may only do nothing.
@Chris :
I use:
medplayer.library 8.7 <- Your version is 7.0 not 8.7 check at os4depot.net to update
ptplay.library 2.6
ptreplay.library 7.2 <- Your version is 6.6 not 7.2 check at os4depot.net to update
but ptreplay.library only play 2 channels on the 4 available in the .mod files ... I don't know why.
Kindest Regards,
AmiDARK