The above WarpUp library increases WarpUp compatibility, but since there is a lot of powerup software also, porting this library to PPC would be useful
I sincerely hope you don't intend to just post that to Hyperion. It repeats itself, insults them and includes items that frankly don't belong on a top-priority wishlist.
Cut it down to five seriously major things that they haven't just announced that they're working on, and drop the accusation of managerial incompetence. And try to word it so that you don't just annoy the developers. Remember, they are having to make optimal use of very limited resources, so they'll be prioritising certain things over others. Additional PCI card drivers and firewire just aren't going to be a priority for in-house development.
As well as wapros-warpup support imho too. Because support of warpup make no sense absolutely, and support of warpos make sense only for 2-3 games and 2-3 demos (what are already pretty old, and when mesa port will be done, we will have tons of much better games and demos).
However it's a shame to not be able to use decently these games, i get continuos freezes trying to playing WipeOut 2097 on my Sam Flex (and it is also very slow!), FreeSpace, another original game that i have doesn't work (it freeze as well) and maybe others too
Surely it didn't encourage me to buy other "new" WarpOS games just for the box ...
However it's a shame to not be able to use decently these games, i get continuous freezes trying to playing WipeOut 2097 on my Sam Flex (and it is also very slow!), FreeSpace, another original game that i have doesn't work (it freeze as well) and maybe others too
Imho developers not need to spend their time on warpos (2-3 games) support at all (i mean core-team. If it will do someone else, why not). Because imho better to have hl, quake (last ones), doom (last ones), tons of 3d shuters like Cube, Penumbra and many others kind of games, when mesa will be done. Its for sure will be much interesting, modern and playble in compare with just old WipeOUT and FreeSpace, in which we will plays only because of some nostalgic reassons or kind. For sure after Mesa port we will have no problems with games. Well .. not as on win32 of course, but all open-source and big games will be avail for us, which mostly better of all that warpos games :)
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Surely it didn't encourage me to buy other "new" WarpOS games just for the box ...
I get continuos freezes trying to playing WipeOut 2097 on my Sam Flex (and it is also very slow!)
Someone needs to reverse engineer (or politely ask for the source of) the MorphOS patch for WipeOut 2097, which removes debug code that was accidentally left in WipeOut 2097, and causes crashes (and possibly slow speed - at least it slowed it on MorphOS dunno about OS4).
I gather that freezing only happens if you start loosing (but can also happen in menus so you need to leave the menus quick).
What in demand would be insulting? And that 3 out of 5+ priorities the same is nice. However, please cut it down to your suggestion
WarpOS and PowerUp compatibility was kind of expected, at least it was AmigaPPC code. Its good most of code is converted now, and OK if its unecessary now. Bring those few patches for games and some apps and we would be all happy and you might sell some games and old software too
As you say, it`s just couple people, but then again AmigaOS style is also featuring quality 3rd apps, so you can also improve OS that way. Also, OS gains more value as it delivers more features for its price.