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Re: New Games possible?
Posted on:
2010/11/29 13:32
#401
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Joined: 2007/9/11 12:31Last Login
: 7/2 16:05
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@all
For now game start to works somehow (thanks to Fab who help me to fix some stuff), but at moment there is still some problems:
1. right after you start a mission, you have "mission failed". (i was lucky to catch the start moment, and make screenshots)
2. It crashes heavy on start on SDL_SetCursor function, so, i comment it out for now.
I think "mission failed" can be because of some endian issues ..
Re: New Games possible?
Posted on:
2010/11/29 19:05
#402
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: 7/2 16:05
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@all
With help from Fab all the problems fixed, and
there is video in action Its version 2.0.8rc1 (2-3 years old). I choice it because that version was ported to morphos, so i assume that better start with that one. Will do some more tests today/tomorrow and if all will be ok will upload archive tomorrow. Will try to build more newer versions later.
Re: New Games possible?
Posted on:
2010/11/29 22:11
#403
Home away from home
Joined: 2006/12/2 3:55Last Login
: Today 15:13
From Italy, Perugia
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@kas1e
Off course, i never intended to working on it alone, you know i'm learning atm and maybe this is not the ideal project from a beginner, aniway thanks for the port and for your explain
Re: New Games possible?
Posted on:
2010/11/29 22:54
#404
Quite a regular
Joined: 2010/5/16 12:20Last Login
: 2018/10/16 8:05
From Grimsby, UK
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@kas1e Nice work as always Kas1e, like the other great ports you are bringing out I look forward to including them on AmigaOS.net. You are choosing great games to port which highlight what AmigaOS is capable of now in 2010 and fit in perfectly with the ethos behind AmigaOS.net. I commend you on your efforts, you, me and everyone else will be looking forward to native Gallium/Mesa 3D support in AmigaOS and I trust and hope this will spear you on so that when that day arrives you can revisit some of the older games that you wanted to port, but could not due to sdk, graphic and whatever other limitations AmigaOS currently possesses. Good job kas1e!
Re: New Games possible?
Posted on:
2010/11/30 12:43
#405
Just can't stay away
Joined: 2006/11/26 16:47Last Login
: 4/4 20:11
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not a game, but a ahx/thx tracker clone that seems kind of nice:
http://kometbomb.net/2010/11/29/klystrack-1-5-is-approaching/ it's written using SDL so a port should be fairly straight forward.
it's more advanced that AHX, it could be fun to tinker with.
a tunenet plugin for music playback would be cool too.
Re: New Games possible?
Posted on:
2010/11/30 13:03
#406
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: 7/2 16:05
From Russia
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@spotUP Screenshots looks absolutly un-modern :) Like just zx-spectrum graphic. With those ugly rare-font looks :( Or maybe there possible to set aliasing/scaling to make looks of programm modern and not retro-related ?
Re: New Games possible?
Posted on:
2010/11/30 13:23
#407
Quite a regular
Joined: 2010/5/16 12:20Last Login
: 2018/10/16 8:05
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Nods at @kas1e. Psst. replied to your post on AmigaOS.net news item.
Re: New Games possible?
Posted on:
2010/11/30 13:51
#408
Amigans Defender
Joined: 2006/12/2 13:27Last Login
: Today 15:58
From Taranto, Italy
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i'm really tired...
Re: New Games possible?
Posted on:
2010/11/30 13:57
#409
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: 7/2 16:05
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@afxgroup Looks nice , sadly that only video and not actual speed of how menu / game works :) But i check the other vids on youtube of BG2 , and game are nice ! Emulator have some problems for now ? Or its all already playable and so on ?
Re: New Games possible?
Posted on:
2010/11/30 13:59
#410
Amigans Defender
Joined: 2006/12/2 13:27Last Login
: Today 15:58
From Taranto, Italy
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@kas1e it seems full playable.. except few things i must check
i'm really tired...
Re: New Games possible?
Posted on:
2010/11/30 14:00
#411
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: Today 15:13
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@afxgroup :-O It is really an emulator ?
Re: New Games possible?
Posted on:
2010/11/30 14:02
#412
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: 7/2 16:05
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@afxgroup Time for release ! :) What about Icewind Dale 2 and Planescape: Torment ? They also looks pretty nice.
Re: New Games possible?
Posted on:
2010/11/30 14:08
#413
Amigans Defender
Joined: 2006/12/2 13:27Last Login
: Today 15:58
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@kas1e
here you can find all informations about supported games:
http://gemrb.sourceforge.net/wiki/doku.php?id=start#gemrb I'll release it soon. i must fix two small problems
i'm really tired...
Re: New Games possible?
Posted on:
2010/11/30 14:11
#414
Just can't stay away
Joined: 2006/11/24 17:54Last Login
: Yesterday 22:16
From Sanremo
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@afxgroup
thanks for this great game and your effort
Re: New Games possible?
Posted on:
2010/11/30 14:16
#415
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: 5/16 5:56
From Uppsala, Sweden
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@afxgroup
Cool
Re: New Games possible?
Posted on:
2010/11/30 14:23
#416
Amigans Defender
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: Today 15:58
From Taranto, Italy
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this is not a game but an emulator that allows to play a lot of other games like baldur's gate & co
i'm really tired...
Re: New Games possible?
Posted on:
2010/11/30 14:36
#417
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: 7/2 16:05
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@afxgroup Btw, it use opengl or not ? How fast it works anyway ?
Re: New Games possible?
Posted on:
2010/11/30 14:44
#418
Amigans Defender
Joined: 2006/12/2 13:27Last Login
: Today 15:58
From Taranto, Italy
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@kas1e it seems really fast on my A1 and is not using the opengl but the plain SDL
i'm really tired...
Re: New Games possible?
Posted on:
2010/11/30 15:29
#419
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: 2018/10/16 8:05
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@afxgroup Looks fascinating, worth me checking out. :) Feel free to post a few games that work through this 'emulator'. I assume its like a ScummVM, but for a different breed of games.
Re: New Games possible?
Posted on:
2010/11/30 15:37
#420
Just can't stay away
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: Yesterday 22:16
From Sanremo
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@afx
the colors of the site page remind me the guru of the amiga.. in particular way the top index..
how does it run on sam?
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