Quite a regular
Joined: 2008/11/19 22:44 Last Login
: 2016/7/10 17:28
From Tarsus IV
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@nubechecorre Here's what generated by Snoopy. Strange though as there are a lot of FAILS in this one! Sorry for the big output. My apologies. Quote: Log Generated by; Snoopy 53.22 (26.11.2010)
00047 : Quake : o.k. = Open("CON:64/48/800/200/Quake/AUTO/CLOSE/WAIT",OLD) = [0x15B86B04] [11897uS] 00048 : Quake : o.k. = DupLock("Quake") [37uS] 00049 : Quake : CurrentDir("Quake") 00050 : Quake : o.k. = IsInteractive("CON:64/48/800/200/Quake/AUTO/CLOSE/WAIT") 00051 : Quake : o.k. = IsInteractive("CON:64/48/800/200/Quake/AUTO/CLOSE/WAIT") 00052 : Quake : o.k. = IsInteractive("CON:64/48/800/200/Quake/AUTO/CLOSE/WAIT") 00053 : Quake : o.k. = IsInteractive("CON:64/48/800/200/Quake/AUTO/CLOSE/WAIT") 00054 : Quake : FAIL = GetVar("EXEC_IMPORT_LOCAL",0x5577ED18,8,0x00000200) [17uS] 00055 : Quake : o.k. = Lock("Games:FPS/Quake",SHARED) [67uS] 00056 : Quake : CurrentDir("Games:FPS/Quake") 00057 : Quake : o.k. = [exec] OpenLibrary("utility.library",36) [10uS] 00058 : Quake : o.k. = [exec] OpenLibrary("lowlevel.library",40) [2208uS] 00059 : Quake : o.k. = [exec] OpenLibrary("graphics.library",36) [9uS] 00060 : CON : 0 = FindSegmentStackSize("<untracked>") [307uS] 00061 : CON : o.k. = [exec] OpenLibrary("dos.library",37) [22uS] 00062 : CON : o.k. = [exec] OpenLibrary("intuition.library",37) [8uS] 00063 : CON : o.k. = [exec] OpenLibrary("gadtools.library",37) [15uS] 00064 : CON : o.k. = [exec] OpenLibrary("graphics.library",37) [5uS] 00065 : CON : o.k. = [exec] OpenLibrary("workbench.library",37) [15uS] 00066 : CON : o.k. = [exec] OpenLibrary("utility.library",37) [5uS] 00067 : CON : o.k. = [exec] OpenDevice("input.device",0,0x4F2DB8D0,0x00000000) = 0 [41uS] 00068 : CON : o.k. = CreateNewProc("KingCON DOS-process") [275uS] 00069 : KingCON DOS-process : 0 = FindSegmentStackSize("<untracked>") [26uS] 00070 : KingCON DOS-process : o.k. = [exec] OpenLibrary("dos.library",37) [21uS] 00071 : KingCON DOS-process : o.k. = [exec] OpenLibrary("intuition.library",37) [10uS] 00072 : KingCON DOS-process : o.k. = [exec] OpenLibrary("gadtools.library",37) [16uS] 00073 : KingCON DOS-process : o.k. = [exec] OpenLibrary("graphics.library",37) [5uS] 00074 : KingCON DOS-process : o.k. = [exec] OpenLibrary("workbench.library",37) [15uS] 00075 : KingCON DOS-process : o.k. = [exec] OpenLibrary("utility.library",37) [4uS] 00076 : KingCON DOS-process : o.k. = [exec] OpenLibrary("icon.library",37) [10uS] 00077 : Quake : FAIL = Lock("CON:0/0/640/200/Quake output/CLOSE",SHARED) [3863uS] 00078 : CON : 0 = FindSegmentStackSize("<untracked>") [321uS] 00079 : CON : o.k. = [exec] OpenLibrary("dos.library",37) [21uS] 00080 : CON : o.k. = [exec] OpenLibrary("intuition.library",37) [9uS] 00081 : CON : o.k. = [exec] OpenLibrary("gadtools.library",37) [28uS] 00082 : CON : o.k. = [exec] OpenLibrary("graphics.library",37) [5uS] 00083 : CON : o.k. = [exec] OpenLibrary("workbench.library",37) [15uS] 00084 : CON : o.k. = [exec] OpenLibrary("utility.library",37) [6uS] 00085 : CON : o.k. = [exec] OpenDevice("input.device",0,0x4F2DBC90,0x00000000) = 0 [42uS] 00086 : CON : o.k. = CreateNewProc("KingCON DOS-process") [259uS] 00087 : KingCON DOS-process : 0 = FindSegmentStackSize("<untracked>") [26uS] 00088 : KingCON DOS-process : o.k. = [exec] OpenLibrary("dos.library",37) [21uS] 00089 : KingCON DOS-process : o.k. = [exec] OpenLibrary("intuition.library",37) [9uS] 00090 : KingCON DOS-process : o.k. = [exec] OpenLibrary("gadtools.library",37) [16uS] 00091 : KingCON DOS-process : o.k. = [exec] OpenLibrary("graphics.library",37) [5uS] 00092 : KingCON DOS-process : o.k. = [exec] OpenLibrary("workbench.library",37) [16uS] 00093 : KingCON DOS-process : o.k. = [exec] OpenLibrary("utility.library",37) [5uS] 00094 : KingCON DOS-process : o.k. = [exec] OpenLibrary("icon.library",37) [11uS] 00095 : KingCON DOS-process : FAIL = GetVar("KCON.prefs",0x4EF43D34,299,0x00000400) [416uS] 00096 : CON : o.k. = [exec] OpenDevice("timer.device",0,0x4F2DBB10,0x00000000) = 0 [48uS] 00097 : KingCON DOS-process : o.k. = [exec] OpenLibrary("locale.library",38) [25uS] 00098 : KingCON DOS-process : FAIL = Lock("PROGDIR:",SHARED) [33uS] 00099 : KingCON DOS-process : o.k. = Lock("LOCALE:",SHARED) [120uS] 00100 : KingCON DOS-process : FAIL = Open("LOCALE:Catalogs/greek/kingcon.catalog",OLD) = [0x00000000] [123uS] 00101 : KingCON DOS-process : FAIL = Open("LOCALE:Catalogs/greek_UTF-8/kingcon.catalog",OLD) = [0x00000000] [119uS] 00102 : KingCON DOS-process : FAIL = Open("LOCALE:Catalogs/greek_US_ASCII/kingcon.catalog",OLD) = [0x00000000] [106uS] 00103 : KingCON DOS-process : FAIL = Lock("PROGDIR:",SHARED) [20uS] 00104 : KingCON DOS-process : o.k. = Lock("LOCALE:",SHARED) [105uS] 00105 : KingCON DOS-process : FAIL = Open("LOCALE:Catalogs/english-british/kingcon.catalog",OLD) = [0x00000000] [144uS] 00106 : KingCON DOS-process : FAIL = Open("LOCALE:Catalogs/english-british_UTF-8/kingcon.catalog",OLD) = [0x00000000] [121uS] 00107 : KingCON DOS-process : FAIL = Open("LOCALE:Catalogs/english-british_US_ASCII/kingcon.catalog",OLD) = [0x00000000] [117uS] 00108 : CON : FAIL = [exec] FindResident("MorphOS") [29uS] 00109 : ramlib : FAIL = [exec] FindResident("screennotify.library") [29uS] 00110 : ramlib : FAIL = Lock("LIBS:screennotify.library",SHARED) [129uS] 00111 : ramlib : FAIL = Lock("CLASSES:screennotify.library",SHARED) [32uS] 00112 : CON : FAIL = [exec] OpenLibrary("screennotify.library",1) [3403uS] 00113 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558549A,0x00000000) = 0 [3072uS] 00114 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558549A,0x00000000) = 0 [31uS] 00115 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x555854BA,0x00000000) = 0 [25uS] 00116 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x555854BA,0x00000000) = 0 [18uS] 00117 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558542A,0x00000000) = 0 [19uS] 00118 : CON : o.k. = [exec] OpenDevice("console.device",3,0x4F2DB8D0,0x00000000) = 0 [2763uS] 00119 : CON : o.k. = [exec] OpenDevice("console.device",-1,0x4F2DBBA0,0x00000000) = 0 [28uS] 00120 : KingCON DOS-process : o.k. = Open("ENV:Sys/def_KingCON.info",OLD) = [0x1399A014] [168uS] 00121 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558542A,0x00000000) = 0 [52uS] 00122 : Quake : o.k. = Open("CON:0/0/640/200/Quake output/CLOSE",RW ) = [0x15B86884] [61283uS] 00123 : Quake : FAIL = ExamineFH("") [167uS] 00124 : Quake : o.k. = IsInteractive("CON:0/0/640/200/Quake output/CLOSE") 00125 : Quake : o.k. = [exec] OpenLibrary("muimaster.library",19) [75uS] 00126 : Quake : o.k. = [exec] OpenLibrary("icon.library",36) [10uS] 00127 : Quake : o.k. = [exec] OpenLibrary("intuition.library",36) [19uS] 00128 : Quake : CurrentDir("Quake") 00129 : Quake : o.k. = Open("Quake.info",OLD) = [0x1399A394] [118uS] 00130 : Quake : FAIL = GetVar("quake1/cd_device",0x5577E658,79,0x00000000) [446uS] 00131 : Quake : FAIL = GetVar("quake1/cd_unit",0x5577E658,79,0x00000000) [378uS] 00132 : Quake : o.k. = [exec] OpenLibrary("mui/Popasl.mui",20) [142uS] 00133 : Quake : o.k. = [exec] OpenLibrary("mui/Popasl.mui",20) [97uS] 00134 : Quake : o.k. = [exec] OpenLibrary("Picasso96API.library",2) [25uS] 00135 : Quake : o.k. = [exec] OpenLibrary("mui/Numericbutton.mui",20) [186uS] 00136 : Quake : o.k. = [exec] OpenLibrary("workbench.library",36) [37uS] 00137 : Quake : o.k. = [exec] OpenLibrary("icon.library",36) [9uS] 00138 : Quake : o.k. = Lock("env:mui/QUAKEGUI.1.prefs",SHARED) [193uS] 00139 : Quake : o.k. = [exec] OpenLibrary("muiconfig.library",20) [74uS] 00140 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [11uS] 00141 : Quake : o.k. = Open("env:mui/QUAKEGUI.1.prefs",OLD) = [0x1399A014] [164uS] 00142 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [20uS] 00143 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [10uS] 00144 : Quake : o.k. = [exec] OpenLibrary("muirexx.library",20) [81uS] 00145 : Quake : o.k. = [exec] OpenLibrary("rexxsyslib.library",0) [28uS] 00146 : Quake : o.k. = Lock("MUI:Images/default_OS4/smallerw.png",SHARED) [198uS] 00147 : Quake : o.k. = Examine("smallerw.png") [15uS] 00148 : Quake : o.k. = DupLock("MUI:Images/default_OS4/smallerw.png") [15uS] 00149 : Quake : o.k. = OpenFromLock("MUI:Images/default_OS4/smallerw.png") = [0x1399A014] [61uS] 00150 : Quake : o.k. = ChangeFilePosition(0x1399A014,0,OFFSET_BEGINNING) [23uS] 00151 : Quake : o.k. = ChangeFilePosition(0x1399A014,0,OFFSET_BEGINNING) [9uS] 00152 : Quake : o.k. = ChangeFilePosition(0x1399A014,0,OFFSET_BEGINNING) [5uS] 00153 : Quake : o.k. = ChangeFilePosition(0x1399A014,0,OFFSET_BEGINNING) [9uS] 00154 : Quake : o.k. = ChangeFilePosition(0x1399A014,0,OFFSET_BEGINNING) [5uS] 00155 : Quake : o.k. = [exec] OpenLibrary("datatypes/WarpPNG.datatype",0) [35uS] 00156 : Quake : o.k. = FOpen("MUI:Images/default_OS4/smallerw.png",OLD,0) [0x1399A014] [236uS] 00157 : Quake : FAIL = GetVar("Datatypes/WarpPNG.prefs",0x50691998,511,0x00000500) [410uS] 00158 : Quake : o.k. = DupLockFromFH("MUI:Images/default_OS4/smallerw.png") [42uS] 00159 : Quake : o.k. = Info("MUI:Images/default_OS4/smallerw.png") [7uS] 00160 : Quake : FAIL = GetVar("classes/datatypes/picture/DitherHiColour",0x5577D5FC,10,0x00000000) [303uS] 00161 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [27uS] 00162 : Quake : FAIL = Open("default_OS4/PopDrawer.mf0",OLD) = [0x00000000] [93uS] 00163 : Quake : o.k. = Open("MUI:Images/default_OS4/PopDrawer.mf0",OLD) = [0x1399A0D4] [173uS] 00164 : Quake : FAIL = GetVar("MagicWB",0x5577CFA8,4,0x00000100) [412uS] 00165 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [24uS] 00166 : Quake : FAIL = Open("default_OS4/PopDrawer.mf1",OLD) = [0x00000000] [82uS] 00167 : Quake : o.k. = Open("MUI:Images/default_OS4/PopDrawer.mf1",OLD) = [0x1399A0D4] [195uS] 00168 : Quake : FAIL = GetVar("MagicWB",0x5577CFA8,4,0x00000100) [412uS] 00169 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [26uS] 00170 : Quake : FAIL = Open("default_OS4/CheckMark.mf0",OLD) = [0x00000000] [96uS] 00171 : Quake : o.k. = Open("MUI:Images/default_OS4/CheckMark.mf0",OLD) = [0x1399A0D4] [162uS] 00172 : Quake : FAIL = GetVar("MagicWB",0x5577CF38,4,0x00000100) [3800uS] 00173 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [23uS] 00174 : Quake : FAIL = Open("default_OS4/CheckMark.mf1",OLD) = [0x00000000] [90uS] 00175 : Quake : o.k. = Open("MUI:Images/default_OS4/CheckMark.mf1",OLD) = [0x1399A0D4] [179uS] 00176 : Quake : FAIL = GetVar("MagicWB",0x5577CF38,4,0x00000100) [3714uS] 00177 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [28uS] 00178 : Quake : FAIL = Open("default_OS4/Cycle.mbr",OLD) = [0x00000000] [90uS] 00179 : Quake : o.k. = Open("MUI:Images/default_OS4/Cycle.mbr",OLD) = [0x1399A0D4] [171uS] 00180 : Quake : FAIL = GetVar("MagicWB",0x5577CBB8,4,0x00000100) [4229uS] 00181 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [26uS] 00182 : Quake : FAIL = Open("default_OS4/PopUp.mf0",OLD) = [0x00000000] [91uS] 00183 : Quake : o.k. = Open("MUI:Images/default_OS4/PopUp.mf0",OLD) = [0x1399A0D4] [167uS] 00184 : Quake : FAIL = GetVar("MagicWB",0x5577C838,4,0x00000100) [1669uS] 00185 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [37uS] 00186 : Quake : FAIL = Open("default_OS4/PopUp.mf1",OLD) = [0x00000000] [88uS] 00187 : Quake : o.k. = Open("MUI:Images/default_OS4/PopUp.mf1",OLD) = [0x1399A0D4] [174uS] 00188 : Quake : FAIL = GetVar("MagicWB",0x5577C838,4,0x00000100) [436uS] 00189 : Quake : o.k. = [exec] OpenLibrary("muiwinborder.class",20) [95uS] 00190 : Quake : o.k. = [exec] OpenLibrary("muiconfig.library",20) [78uS] 00191 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [9uS] 00192 : Quake : o.k. = Open("env:mui/QUAKEGUI.1.prefs",OLD) = [0x13B5180C] [181uS] 00193 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [19uS] 00194 : Quake : o.k. = Lock("env:mui",SHARED) [123uS] 00195 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [14uS] 00196 : Quake : o.k. = Open("env:mui/QUAKEGUI.1.prefs",NEW) = [0x13B5180C] [134uS] 00197 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [16uS] 00198 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [7uS] 00199 : Quake : o.k. = SetProtection("Env:MUI/QUAKEGUI.1.prefs",0x00000002) [198uS] 00200 : Quake : o.k. = [exec] OpenLibrary("muiconfig.library",20) [67uS] 00201 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [10uS] 00202 : Quake : o.k. = Open("envarc:mui/QUAKEGUI.1.prefs",OLD) = [0x13B5180C] [191uS] 00203 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [22uS] 00204 : Quake : o.k. = Lock("envarc:mui",SHARED) [137uS] 00205 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [17uS] 00206 : Quake : o.k. = Open("envarc:mui/QUAKEGUI.1.prefs",NEW) = [0x13B5180C] [783uS] 00207 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [25uS] 00208 : Quake : o.k. = [exec] OpenLibrary("iffparse.library",2) [12uS] 00209 : Quake : o.k. = SetProtection("Workbench:Prefs/Env-Archive/MUI/QUAKEGUI.1.prefs",0x00000002) [210uS] 00210 : Quake : CurrentDir("Games:FPS/Quake") 00211 : Quake : o.k. = [exec] OpenDevice("timer.device",0,0x4F2DB030,0x00000000) = 0 [47uS] 00212 : Quake : o.k. = Open("Games:FPS/Quake/id1/pak0.pak",OLD) = [0x1399A394] [137uS] 00213 : Quake : o.k. = ExamineFH("PAK0.PAK") [16uS] 00214 : Quake : o.k. = Open("Games:FPS/Quake/id1/pak1.pak",OLD) = [0x1399A014] [128uS] 00215 : Quake : o.k. = ExamineFH("PAK1.PAK") [17uS] 00216 : Quake : FAIL = Open("Games:FPS/Quake/id1/pak2.pak",OLD) = [0x00000000] [121uS] 00217 : Quake : FAIL = Open("Games:FPS/Quake/Games:FPS/pak0.pak",OLD) = [0x00000000] [91uS] 00218 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/pop.lmp",SHARED) [81uS] 00219 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx.wad",SHARED) [92uS] 00220 : Quake : o.k. = [exec] OpenLibrary("bsdsocket.library",4) [67uS] 00221 : Quake : o.k. = Open("DEVS:Internet/hosts",OLD) = [0x1399A234] [188uS] 00222 : Quake : FAIL = GetVar("HOSTNAME",0x585D0D84,255,0x00000000) [408uS] 00223 : Quake : o.k. = Open("DEVS:Internet/hosts",OLD) = [0x1399A234] [172uS] 00224 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/palette.lmp",SHARED) [89uS] 00225 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/colormap.lmp",SHARED) [87uS] 00226 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/config.cfg",SHARED) [90uS] 00227 : Quake : FAIL = Lock("Games:FPS/Quake/id1/config.cfg",SHARED) [53uS] 00228 : Quake : o.k. = [exec] OpenLibrary("intuition.library",36) [21uS] 00229 : Quake : o.k. = [exec] OpenLibrary("cybergraphics.library",0) [110uS] 00230 : Quake : o.k. = [exec] OpenDevice("input.device",0,0x4F2DBE40,0x00000000) = 0 [46uS] 00231 : Quake : FAIL = Lock("devs:psxport.device",SHARED) [106uS] 00232 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/conback.lmp",SHARED) [92uS] 00233 : Quake : o.k. = [exec] OpenDevice("ahi.device",255,0x4F2934E0,0x00000000) = 0 [811uS] 00234 : Quake : o.k. = [exec] OpenLibrary("DEVS:AHI/emu10kx.audio",2) [53uS] 00235 : Quake : FAIL = GetVar("AHIemu10kxRecordBufferSize.1",0x5577E8D4,16,0x00000000) [414uS] 00236 : Quake : FAIL = GetVar("AHIemu10kxRecordBufferSize",0x5577E8D4,16,0x00000000) [382uS] 00237 : Quake : o.k. = [exec] OpenLibrary("DEVS:AHI/emu10kx.audio",2) [49uS] 00238 : Quake : o.k. = [exec] OpenResource("newmemory.resource") [10uS] 00239 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ambience/water1.wav",SHARED) [85uS] 00240 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ambience/wind2.wav",SHARED) [92uS] 00241 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/wizard/hit.wav",SHARED) [91uS] 00242 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/hknight/hit.wav",SHARED) [98uS] 00243 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/tink1.wav",SHARED) [91uS] 00244 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/ric1.wav",SHARED) [89uS] 00245 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/ric2.wav",SHARED) [92uS] 00246 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/ric3.wav",SHARED) [91uS] 00247 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/r_exp3.wav",SHARED) [94uS] 00248 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/quake.rc",SHARED) [89uS] 00249 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/default.cfg",SHARED) [91uS] 00250 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/config.cfg",SHARED) [90uS] 00251 : Quake : FAIL = Lock("Games:FPS/Quake/id1/config.cfg",SHARED) [93uS] 00252 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/autoexec.cfg",SHARED) [85uS] 00253 : Quake : FAIL = Lock("Games:FPS/Quake/id1/autoexec.cfg",SHARED) [58uS] 00254 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/demo1.dem",SHARED) [87uS] 00255 : Quake : o.k. = Open("Games:FPS/Quake/id1/pak0.pak",OLD) = [0x1399A2D4] [133uS] 00256 : Quake : o.k. = ExamineFH("PAK0.PAK") [17uS] 00257 : Quake : FAIL = IsInteractive("Games:FPS/Quake/id1/pak0.pak") 00258 : Quake : o.k. = IsFileSystem("Games:") [44uS] 00259 : Quake : o.k. = ExamineFH("PAK0.PAK") [15uS] 00260 : Quake : o.k. = GetFilePosition(0x1399A2D4) = 0 [16uS] 00261 : Quake : o.k. = GetFilePosition(0x1399A2D4) = 0 [6uS] 00262 : Quake : o.k. = ChangeFilePosition(0x1399A2D4,6299648,OFFSET_BEGINNING) [27uS] 00263 : Quake : o.k. = GetFilePosition(0x1399A2D4) = 6299648 [4uS] 00264 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/e1m3.bsp",SHARED) [92uS] 00265 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/player.mdl",SHARED) [94uS] 00266 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/eyes.mdl",SHARED) [105uS] 00267 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/h_player.mdl",SHARED) [91uS] 00268 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/gib1.mdl",SHARED) [92uS] 00269 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/gib2.mdl",SHARED) [90uS] 00270 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/gib3.mdl",SHARED) [92uS] 00271 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/s_bubble.spr",SHARED) [94uS] 00272 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/s_explod.spr",SHARED) [88uS] 00273 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_axe.mdl",SHARED) [111uS] 00274 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_shot.mdl",SHARED) [96uS] 00275 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_nail.mdl",SHARED) [91uS] 00276 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_rock.mdl",SHARED) [90uS] 00277 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_shot2.mdl",SHARED) [94uS] 00278 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_nail2.mdl",SHARED) [93uS] 00279 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_rock2.mdl",SHARED) [92uS] 00280 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/bolt.mdl",SHARED) [92uS] 00281 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/bolt2.mdl",SHARED) [111uS] 00282 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/bolt3.mdl",SHARED) [92uS] 00283 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/lavaball.mdl",SHARED) [92uS] 00284 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/missile.mdl",SHARED) [110uS] 00285 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/grenade.mdl",SHARED) [92uS] 00286 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/spike.mdl",SHARED) [92uS] 00287 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/s_spike.mdl",SHARED) [92uS] 00288 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/backpack.mdl",SHARED) [106uS] 00289 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/zom_gib.mdl",SHARED) [91uS] 00290 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/v_light.mdl",SHARED) [91uS] 00291 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/flame2.mdl",SHARED) [107uS] 00292 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/flame.mdl",SHARED) [92uS] 00293 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/zombie.mdl",SHARED) [91uS] 00294 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/h_zombie.mdl",SHARED) [104uS] 00295 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/w_g_key.mdl",SHARED) [90uS] 00296 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/ogre.mdl",SHARED) [93uS] 00297 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/h_ogre.mdl",SHARED) [194uS] 00298 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/wizard.mdl",SHARED) [91uS] 00299 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/h_wizard.mdl",SHARED) [127uS] 00300 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/w_spike.mdl",SHARED) [91uS] 00301 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/demon.mdl",SHARED) [95uS] 00302 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/h_demon.mdl",SHARED) [91uS] 00303 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/g_nail.mdl",SHARED) [91uS] 00304 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_shell1.bsp",SHARED) [92uS] 00305 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_bh25.bsp",SHARED) [108uS] 00306 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_bh10.bsp",SHARED) [89uS] 00307 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/g_shot.mdl",SHARED) [78uS] 00308 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_shell0.bsp",SHARED) [93uS] 00309 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_rock0.bsp",SHARED) [90uS] 00310 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_nail1.bsp",SHARED) [95uS] 00311 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/armor.mdl",SHARED) [92uS] 00312 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_nail0.bsp",SHARED) [90uS] 00313 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/maps/b_rock1.bsp",SHARED) [93uS] 00314 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/g_rock.mdl",SHARED) [91uS] 00315 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/progs/invisibl.mdl",SHARED) [91uS] 00316 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/rocket1i.wav",SHARED) [91uS] 00317 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/sgun1.wav",SHARED) [90uS] 00318 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/guncock.wav",SHARED) [91uS] 00319 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/spike2.wav",SHARED) [91uS] 00320 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/grenade.wav",SHARED) [94uS] 00321 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/bounce.wav",SHARED) [91uS] 00322 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/shotgn2.wav",SHARED) [91uS] 00323 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/demon/dland2.wav",SHARED) [93uS] 00324 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/h2ohit1.wav",SHARED) [108uS] 00325 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/items/itembk2.wav",SHARED) [92uS] 00326 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/plyrjmp8.wav",SHARED) [92uS] 00327 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/land.wav",SHARED) [92uS] 00328 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/land2.wav",SHARED) [86uS] 00329 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/drown1.wav",SHARED) [91uS] 00330 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/drown2.wav",SHARED) [93uS] 00331 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/gasp1.wav",SHARED) [92uS] 00332 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/gasp2.wav",SHARED) [92uS] 00333 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/h2odeath.wav",SHARED) [135uS] 00334 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/talk.wav",SHARED) [109uS] 00335 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/teledth1.wav",SHARED) [91uS] 00336 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/r_tele1.wav",SHARED) [90uS] 00337 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/r_tele2.wav",SHARED) [112uS] 00338 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/r_tele3.wav",SHARED) [91uS] 00339 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/r_tele4.wav",SHARED) [90uS] 00340 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/r_tele5.wav",SHARED) [93uS] 00341 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/lock4.wav",SHARED) [89uS] 00342 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/pkup.wav",SHARED) [94uS] 00343 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/items/armor1.wav",SHARED) [90uS] 00344 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/lhit.wav",SHARED) [93uS] 00345 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/gib.wav",SHARED) [121uS] 00346 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/udeath.wav",SHARED) [90uS] 00347 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/tornoff2.wav",SHARED) [91uS] 00348 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/pain1.wav",SHARED) [92uS] 00349 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/pain2.wav",SHARED) [91uS] 00350 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/pain3.wav",SHARED) [92uS] 00351 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/pain4.wav",SHARED) [92uS] 00352 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/pain5.wav",SHARED) [92uS] 00353 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/pain6.wav",SHARED) [93uS] 00354 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/death1.wav",SHARED) [93uS] 00355 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/death2.wav",SHARED) [107uS] 00356 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/death3.wav",SHARED) [91uS] 00357 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/death4.wav",SHARED) [93uS] 00358 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/death5.wav",SHARED) [91uS] 00359 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/weapons/ax1.wav",SHARED) [91uS] 00360 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/axhit1.wav",SHARED) [93uS] 00361 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/axhit2.wav",SHARED) [110uS] 00362 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/h2ojump.wav",SHARED) [91uS] 00363 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/slimbrn2.wav",SHARED) [90uS] 00364 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/inh2o.wav",SHARED) [125uS] 00365 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/inlava.wav",SHARED) [92uS] 00366 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/outwater.wav",SHARED) [93uS] 00367 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/lburn1.wav",SHARED) [90uS] 00368 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/player/lburn2.wav",SHARED) [90uS] 00369 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/water1.wav",SHARED) [93uS] 00370 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/water2.wav",SHARED) [91uS] 00371 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/medtry.wav",SHARED) [92uS] 00372 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/meduse.wav",SHARED) [92uS] 00373 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/stndr1.wav",SHARED) [136uS] 00374 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/stndr2.wav",SHARED) [79uS] 00375 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/null.wav",SHARED) [93uS] 00376 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/plats/train2.wav",SHARED) [88uS] 00377 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/plats/train1.wav",SHARED) [90uS] 00378 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/buttons/switch02.wav",SHARED) [91uS] 00379 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/drclos4.wav",SHARED) [106uS] 00380 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/doormv1.wav",SHARED) [91uS] 00381 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ambience/fire1.wav",SHARED) [90uS] 00382 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/basesec1.wav",SHARED) [88uS] 00383 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/basesec2.wav",SHARED) [91uS] 00384 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/latch2.wav",SHARED) [107uS] 00385 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/doors/winch2.wav",SHARED) [91uS] 00386 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_idle.wav",SHARED) [92uS] 00387 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_idle1.wav",SHARED) [90uS] 00388 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_shot1.wav",SHARED) [91uS] 00389 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_gib.wav",SHARED) [93uS] 00390 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_pain.wav",SHARED) [91uS] 00391 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_pain1.wav",SHARED) [89uS] 00392 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_fall.wav",SHARED) [92uS] 00393 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_miss.wav",SHARED) [93uS] 00394 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/z_hit.wav",SHARED) [93uS] 00395 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/zombie/idle_w2.wav",SHARED) [113uS] 00396 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/plats/medplat1.wav",SHARED) [91uS] 00397 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/plats/medplat2.wav",SHARED) [109uS] 00398 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/buttons/airbut1.wav",SHARED) [91uS] 00399 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/medkey.wav",SHARED) [91uS] 00400 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ambience/hum1.wav",SHARED) [87uS] 00401 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ogre/ogdrag.wav",SHARED) [92uS] 00402 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ogre/ogdth.wav",SHARED) [89uS] 00403 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ogre/ogidle.wav",SHARED) [92uS] 00404 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ogre/ogidle2.wav",SHARED) [109uS] 00405 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ogre/ogpain1.wav",SHARED) [89uS] 00406 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ogre/ogsawatk.wav",SHARED) [92uS] 00407 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ogre/ogwake.wav",SHARED) [91uS] 00408 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/wizard/wattack.wav",SHARED) [89uS] 00409 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/wizard/wdeath.wav",SHARED) [91uS] 00410 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/wizard/widle1.wav",SHARED) [90uS] 00411 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/wizard/widle2.wav",SHARED) [92uS] 00412 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/wizard/wpain.wav",SHARED) [92uS] 00413 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/wizard/wsight.wav",SHARED) [110uS] 00414 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/demon/ddeath.wav",SHARED) [137uS] 00415 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/demon/dhit2.wav",SHARED) [93uS] 00416 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/demon/djump.wav",SHARED) [93uS] 00417 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/demon/dpain1.wav",SHARED) [92uS] 00418 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/demon/idle1.wav",SHARED) [93uS] 00419 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/demon/sight2.wav",SHARED) [91uS] 00420 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/items/health1.wav",SHARED) [92uS] 00421 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/items/r_item1.wav",SHARED) [92uS] 00422 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/secret.wav",SHARED) [92uS] 00423 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/items/inv1.wav",SHARED) [91uS] 00424 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/items/inv2.wav",SHARED) [91uS] 00425 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/items/inv3.wav",SHARED) [92uS] 00426 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ambience/drip1.wav",SHARED) [92uS] 00427 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ambience/swamp2.wav",SHARED) [90uS] 00428 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/ambience/swamp1.wav",SHARED) [100uS] 00429 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/locs/e1m3.loc",SHARED) [88uS] 00430 : Quake : FAIL = Lock("Games:FPS/Quake/id1/locs/e1m3.loc",SHARED) [50uS] 00431 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558549A,0x00000000) = 0 [64uS] 00432 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558549A,0x00000000) = 0 [14uS] 00433 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x555854BA,0x00000000) = 0 [17uS] 00434 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x555854BA,0x00000000) = 0 [14uS] 00435 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558542A,0x00000000) = 0 [22uS] 00436 : OWB : o.k. = [exec] OpenDevice("timer.device",0,0x5558542A,0x00000000) = 0 [14uS] 00437 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/qplaque.lmp",SHARED) [93uS] 00438 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/ttl_main.lmp",SHARED) [90uS] 00439 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/mainmenu.lmp",SHARED) [87uS] 00440 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/menudot5.lmp",SHARED) [88uS] 00441 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/menu2.wav",SHARED) [88uS] 00442 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/menudot6.lmp",SHARED) [89uS] 00443 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/menudot1.lmp",SHARED) [90uS] 00444 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/menudot2.lmp",SHARED) [89uS] 00445 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/menudot3.lmp",SHARED) [91uS] 00446 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/menudot4.lmp",SHARED) [92uS] 00447 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/sound/misc/menu1.wav",SHARED) [86uS] 00448 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_tl.lmp",SHARED) [91uS] 00449 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_ml.lmp",SHARED) [86uS] 00450 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_bl.lmp",SHARED) [83uS] 00451 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_tm.lmp",SHARED) [83uS] 00452 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_mm.lmp",SHARED) [83uS] 00453 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_mm2.lmp",SHARED) [84uS] 00454 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_bm.lmp",SHARED) [85uS] 00455 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_tr.lmp",SHARED) [86uS] 00456 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_mr.lmp",SHARED) [82uS] 00457 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/gfx/box_br.lmp",SHARED) [87uS] 00458 : Quake : o.k. = GetFilePosition(0x1399A2D4) = 6332416 [21uS] 00459 : Quake : o.k. = ChangeFilePosition(0x1399A2D4,6325475,OFFSET_BEGINNING) [28uS] 00460 : Quake : o.k. = GetFilePosition(0x1399A2D4) = 6325475 [5uS] 00461 : Quake : DIR = ParentOfFH(0x1399A2D4) "Games:FPS/Quake/id1/pak0.pak" [36uS] 00462 : Quake : o.k. = ExamineFH("PAK0.PAK") [14uS] 00463 : Quake : FAIL = Lock("Games:FPS/Quake/Games:FPS/config.cfg",SHARED) [72uS] 00464 : Quake : o.k. = [exec] OpenDevice("input.device",0,0x4F2DB030,0x00000000) = 0 [41uS] 00465 : Quake : ROOT = ParentOfFH(0x15B86884) "CON:0/0/640/200/Quake output/CLOSE" [114uS] 00466 : Quake : CurrentDir("Quake") 00467 : Quake : CurrentDir("<ZERO>") It seems that directories mixed up somehow, but how is that possible? There's no a config file to alter any settings!
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