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Re: Qt Native News
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With wazp3D it works. It's a lot buggy but the program opens at least

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: Qt Native News
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@elwood
How fast they with wazp3 btw ?:) Try something like demos/texteditor , pretty interesting to know how buttons will reacts, etc. Maybe it will be not bad at all

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Re: Qt Native News
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@djrikki

AmiCygnix is not needed anymore.

Quote:

SOBJS OS4.1:SObjs
+ WORK:Home Directory/Application Files/Qt-4.7/lib


Hmm... Maybe the spaces in the dir fucks up somehow. Could you maybe try and install again to just work:qt-4.7 and see if it works?

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Re: Qt Native News
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sounds likely.
spaces in filenames and dirnames = nono

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@alfkil

I tested all demos and examples and all worked just fine. I started them from Workbench doubleclicking their icons. There's few graphical glitches in few places. (Some of them was maybe because running out of video mem.)

Download manager didn't work and this was in the debug output:
socketSignalMask = 0x4000000
QProcessPrivate::initializeProcessManager()
QProcessPrivate::initializeProcessManager() END
ASSERT: "!isEmpty()" in file /qt/include/QtCore/../../src/corelib/tools/qlist.h, line 269

Btw. Using prefs program to enable middle button for context menus didn't work without rebooting. I thought it would work right away after saving new prefs.

Very good work ! Maybe you could help the other guy working on WxWidgets ?!

Rock lobster bit me - so I'm here forever
X1000 + AmigaOS 4.1 FE
"Anyone can build a fast CPU. The trick is to build a fast system." - Seymour Cray
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Re: Qt Native News
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Tried too with Wazp3D on a Sam460ex with a RadeonHD 4550 and yes, it works, that's by itself simply great!

Graphic is a complete garbage, completely unreadable, tomorrow I'll upload some screenshot.

Speedwise it is slow, I think just a little bit slower than AmiCygnix softwares.

Stability is seriously an issue and the log by grimreaper tell me that many times is the Warp3d (Wazp3D renamed library) that crashed.

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@virgola
You should send all wazp3d bug reports to Alain (author of wazp3d), maybe he will fix it.

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Re: Qt Native News
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@kas1e Quote:
Also, the whole port based on OpenGL , which, on sam460/radeonHD are not works.

Not even a Radeon 9250 in the PCI slot????

Author of the PortablE programming language.
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Re: Qt Native News
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@Chris
Quote:

Not even a Radeon 9250 in the PCI slot????


I say radeonHD in prev post :) Wtih radeon9250 it will works for sure. But as i know that djrikky have radeonHD in his sam460, so he out of luck for now.

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Re: Qt Native News
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@spotUP

Sorry, I have to disagree. Spaces in filenames and dirnames is a must.

This is absolute Amiga style and all software - proper written - has to deal with it. I don't know where exactly, but there was some interview with one of the original OS coders and he admitted that i.e. the "RAM Disk" was named with a space in it *on purpose* - "the programmers should be forced to deal with that standard device with a space in it's name".

X1000|II/G4|440ep|2000/060|2000/040|1000
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Re: Qt Native News
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Sorry for the late reply, I'll just wait till you get around that fix then, am sure you have enough bods testing QT already.

I keep all my applications, images, video, music, documents etc... in the standard Push4Dock drawers.

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Re: Qt Native News
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A screenshot of a QT app (Text Editor) as appears using the Wazp3D software renderer on a Sam460ex

Resized Image


Here a link to uncropped original image.


@kas1e
Quote:
You should send all wazp3d bug reports to Alain (author of wazp3d), maybe he will fix it.

I've just sent an email to Alain explaining the problem and pointing to this thread.


Edited by virgola on 2011/5/29 9:06:44
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Re: Qt Native News
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Request, Request:

I know we're still in the beta phase, but I would like to recommend another strategy for the downloadable archives. It would be nice to have a real difference in SDK and USER archives, where the user archive with the minimal data structure for running Qt apps and the prefs program should go onto the SYS: partition. The SDK archive should go wherever the user wants and should not interfere with the user archive installation.

At the moment it seems to me, that the SDK is a bigger user archive, sharing the same assigns. I tried to work out different places for both with this kind of startup script:

;BEGIN Qt-4.7
assign Qt
"SYS:System/Qt-4.7"
assign Qt"Work:Development/Qt-4.7" ADD
path Qt
:bin ADD
assign sobjs
sys:sobjs
assign sobjs
Qt:lib ADD
;END Qt-4.7


There's no bin directory in the SYS:System "Qt:" and there's no lib in the Work:...-"Qt:". It seems to work so far, but it would be nice when such an arrangement would be preconfigured by the distribution.

Some bug (maybe): Setting the String Codec with the Qt prefs to anything else than default leads to nothing. The ENV variable is always an empty NULL file.

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Re: Qt Native News
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@cha05e90

About splitting up the directories: I might try and do this for the "final" release, but for now no, I have other priorities than bothering with file placement (just keeping everything together is by far the easiest for me).

Quote:
Some bug (maybe): Setting the String Codec with the Qt prefs to anything else than default leads to nothing. The ENV variable is always an empty NULL file.


Aaargh!! Yeah, this is a stupid bug made by me. It will actually work if you choose from the first 3 entries in the list. Sorry... [FIXED]

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Re: Qt Native News
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Ok sorry for delay, i was offline for 4 days !

Well here is my full report on my system (Sam Flex 800, AmigaOS 4.1 Update 2 with Radeon 9250)

When i boot AmigaOS and start the first QT examples/demos i always get an assign window requester even if i have all in user startup (all done by the main installer of course)

This is my user-startup:

Quote:
;BEGIN Qt-4.7
assign Qt: "AmigaOS4:Programmi/Qt-4.7"
assign sobjs: sys:sobjs
assign sobjs: Qt:lib ADD
;END Qt-4.7


Aniway a single assign is (then) enough to start all examples/demos in QT's archive.

So here the complete test:

----------------------------------------------------------------------------------------------

EXAMPLES


Examples/animation

stickman --> OK (FAST)
easing --> OK (FAST but mouse wheel sometimes doesn't work?)
animatedtiles --> OK (FAST but can be faster)
moveblock --> OK (FAST)
appchooser --> OK (FAST but RSS orange image seems broken)

Examples/dragndrop

puzzle --> OK (FAST but mouse wheel sometimes doesn't work, also trasparencies missing ?)
draggableicons --> OK (FAST)
fridgemagnets --> OK (FAST)

Examples/effects

lighting --> OK (FAST)

Examples/graphicsview

basicgraphicslayout --> OK (FAST)
flowlayout --> OK (SLOW and mouse wheel sometimes doesn't work)
dragdroprobot --> OK (FAST)
collidingmice --> OK (FAST) mouse wheel inverted ?)
simpleanchorlayout --> OK (FAST)
portedasteroids --> OK (FAST)
anchorlayout --> OK (SLOW)
elasticnodes --> OK (FAST)
diagramscene --> OK (FAST but mouse wheel inverted ?)
weatheranchorlayout --> OK (FAST but drag can be faster)
portedcanvas --> OK (FAST but mouse wheel inverted ?)
padnavigator --> OK (No content inside ?)

Examples/mainwindows

sdi --> OK (FAST)
menus --> OK (FAST)
dockwidgets --> OK (FAST)
recentfiles > OK (FAST)
mdi --> OK (FAST but can be faster)
application --> OK (FAST)

Examples/network

downloadmanager --> NO (Doesn't work, see above)

Examples/opengl

hellogl --> OK (FAST but sometimes sliders are corrupt)
2dpainting --> OK (SLOW)

Examples/painting

fontsampler --> OK (FAST but can be faster)
basicdrawing --> OK (SLOW and sometimes graphics corruption)
svgviewer --> OK (VERY SLOW)
painterpaths --> OK (A bit SLOW)
concentriccircles --> OK (FAST)
transformations --> OK (FAST)
svggenerator --> OK (FAST)
imagecomposition --> OK (FAST)

Examples/tutorials

addressbook/path7 --> OK (FAST but graphics corruption)

Examples/widgets

codeeditor --> OK (FAST)
calendarwidgets --> OK (A bit slow and some graphics corruption)
movie --> OK (FAST altrough i didn't try any video but i presume it's just a UI not a real player)
imageviewer --> OK (FAST but the images dragged are too small)
groupbox --> OK (FAST)
stylessheet --> OK (FAST but cursor are not visible ?)
spinboxes --> OK (A bit slow opening the main window)
shapedclock --> OK (FAST but the tooltip are not hidden when you leave the mouse from the clock)
wiggly --> OK (FAST)
validators --> OK (A bit slow)
tetrix --> OK (FAST but keyboard seems not activated since you click on the game frame area)
charactermap --> OK (SLOW and DSI crash)
calculator --> OK (FAST)
analogclock --> OK (FAST)
lineedits --> OK (A bit slow)
icons --> OK (A bit slow)
digitalclock --> OK (FAST)
styles --> OK (A bit slow and graphics corruption)
sliders --> OK (A bit slow, mouse wheel inverted?)
scribble --> OK (FAST, but there is no content inside the window ?)
windowflags --> OK (A bit slow and the QUIT button are corrupted)
tooltips --> OK (A bit slow)
tablet --> OK (FAST)

----------------------------------------------------------------------------------------------

DEMOS

Demos/affline --> OK (Too slow and graphics corruption)
Demos/textedit --> OK (A bit slow, mouse wheel inverted ?)
Demos/mainwindow --> OK (FAST)
Demos/books --> OK (A bit slow, mouse wheel inverted ?)
Demos/undo --> OK (A bit slow)
Demos/spreadsheet --> OK (A bit slow)
Demos/embeddeddialogs --> OK (Too slow and graphics corruption)

-------------------------


Charactermap crash

Quote:
Crash log for task "charactermap"
Generated by GrimReaper 53.2
Crash occured in module minigl.library at address 0x6DF6109C
Type of crash: DSI (Data Storage Interrupt) exception

Register dump:
GPR (General Purpose Registers):
0: 00000000 4C553870 00000000 4F9F5E70 00000001 00000000 0000190A 00001401
8: 4FB57008 00000000 00000000 4F9D8090 00002000 52389D98 00000000 00000000
16: 55B8F000 6E054078 00000001 153A6924 02270000 00340014 02270000 00000014
24: 00000000 52D73592 00001A40 00000000 00000000 0000190A 00001401 4F9D5000


FPR (Floating Point Registers, NaN = Not a Number):
0: nan 20 0 0
4: 1 127 956 127
8: 956 0 1 0
12: 0 20 0 -0
16: 0 0 0 0
20: 0 0 0 1.61895e-319
24: 0 0 2.65249e-315 -1.28745e+36
28: 0 1.35808e-312 8.6917e-311 -8.43375e-81

FPSCR (Floating Point Status and Control Register): 0xA2220000


SPRs (Special Purpose Registers):
Machine State (msr) : 0x0002F030
Condition (cr) : 0x24002048
Instruction Pointer (ip) : 0x6DF6109C
Xtended Exception (xer) : 0x20000002
Count (ctr) : 0x6DF60FF8
Link (lr) : 0x6C38A1F4
DSI Status (dsisr) : 0x00000000
Data Address (dar) : 0x00000076



680x0 emulated registers:
DATA: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
ADDR: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
FPU0: 0 0 0 0
FPU4: 0 0 0 0



Symbol info:
Instruction pointer 0x6DF6109C belongs to module "minigl.library" (HUNK/Kickstart)

Stack trace:
module LIBS:minigl.library at 0x6DF6109C (section 5 @ 0x1707C)
libQtOpenGL.so:glGetTexImage()+0x70 (section 11 @ 0x551f4)
libQtOpenGL.so:_ZN13QGLGlyphCache11cacheGlyphsEP10QGLContextP11QFontEnginePji()+0xE20 (section 11 @ 0x63ca4)
libQtOpenGL.so:_ZN18QOpenGLPaintEngine18drawStaticTextItemEP15QStaticTextItem()+0x1A8 (section 11 @ 0x75d74)
libQtOpenGL.so:_ZN18QOpenGLPaintEngine12drawTextItemERK7QPointFRK9QTextItem()+0x3D8 (section 11 @ 0x61f2c)
libQtGui.so:_ZN8QPainter12drawTextItemERK7QPointFRK9QTextItem()+0xC84 (section 10 @ 0x3f8f20)
libQtGui.so:_ZN8QPainter8drawTextERK7QPointFRK7QStringii()+0xAE8 (section 10 @ 0x3f9e38)
libQtGui.so:_ZN8QPainter8drawTextERK7QPointFRK7QString()+0x54 (section 10 @ 0x3fa1b4)
charactermap:_ZN8QPainter8drawTextEiiRK7QString()+0xAC (section 8 @ 0x379c)
charactermap:_ZN15CharacterWidget10paintEventEP11QPaintEvent()+0x848 (section 8 @ 0xd00)
libQtGui.so:_ZN7QWidget5eventEP6QEvent()+0xF34 (section 10 @ 0x149a5c)
libQtGui.so:_ZN19QApplicationPrivate13notify_helperEP7QObjectP6QEvent()+0x248 (section 10 @ 0x1d630)
libQtGui.so:_ZN12QApplication6notifyEP7QObjectP6QEvent()+0x4184 (section 10 @ 0x21808)
libQtCore.so:_ZN16QCoreApplication14notifyInternalEP7QObjectP6QEvent()+0x1E0 (section 10 @ 0x2fc01c)
libQtGui.so:_ZN16QCoreApplication20sendSpontaneousEventEP7QObjectP6QEvent()+0x80 (section 10 @ 0x49e44)
libQtGui.so:_ZN14QWidgetPrivate10drawWidgetEP12QPaintDeviceRK7QRegionRK6QPointiP8QPainterP19QWidgetBackingStore()+0xE58 (section 10 @ 0x143448)
libQtGui.so:_ZN19QWidgetBackingStore4syncEv()+0x144C (section 10 @ 0x5aabc4)
libQtGui.so:_ZN14QWidgetPrivate16syncBackingStoreEv()+0x240 (section 10 @ 0x12ccf8)
libQtGui.so:_ZN7QWidget5eventEP6QEvent()+0x186C (section 10 @ 0x14a394)
libQtGui.so:_ZN11QMainWindow5eventEP6QEvent()+0x940 (section 10 @ 0xad6ac4)
libQtGui.so:_ZN19QApplicationPrivate13notify_helperEP7QObjectP6QEvent()+0x248 (section 10 @ 0x1d630)
libQtGui.so:_ZN12QApplication6notifyEP7QObjectP6QEvent()+0x4184 (section 10 @ 0x21808)
libQtCore.so:_ZN16QCoreApplication14notifyInternalEP7QObjectP6QEvent()+0x1E0 (section 10 @ 0x2fc01c)
libQtCore.so:_ZN16QCoreApplication9sendEventEP7QObjectP6QEvent()+0x80 (section 10 @ 0x309c70)
libQtCore.so:_ZN23QCoreApplicationPrivate16sendPostedEventsEP7QObjectiP11QThreadData()+0x658 (section 10 @ 0x2fceb0)
libQtCore.so:_ZN16QCoreApplication16sendPostedEventsEP7QObjecti()+0x5C (section 10 @ 0x2fd3d0)
libQtCore.so:_ZN16QCoreApplication16sendPostedEventsEv()+0x3C (section 10 @ 0x3865a0)
libQtGui.so:_ZN24QGuiEventDispatcherAmiga13processEventsE6QFlagsIN10QEventLoop17ProcessEventsFlagEE()+0xDC (section 10 @ 0x19dbc0)
libQtCore.so:_ZN10QEventLoop13processEventsE6QFlagsINS_17ProcessEventsFlagEE()+0x2C8 (section 10 @ 0x2f3920)
libQtCore.so:_ZN10QEventLoop4execE6QFlagsINS_17ProcessEventsFlagEE()+0x2DC (section 10 @ 0x2f416c)
libQtCore.so:_ZN16QCoreApplication4execEv()+0x2F8 (section 10 @ 0x2fd6e8)
libQtGui.so:_ZN12QApplication4execEv()+0x54 (section 10 @ 0x21948)
charactermap:main()+0x188 (section 8 @ 0xb180)
native kernel module newlib.library.kmod+0x00001f4c
native kernel module newlib.library.kmod+0x00002be0
native kernel module newlib.library.kmod+0x00002d5c
charactermap:_start()+0x170 (section 8 @ 0x170)
native kernel module dos.library.kmod+0x0001b524
native kernel module kernel+0x00036290
native kernel module kernel+0x00036310


PPC disassembly:
6df61094: 1f5a0070 mulli r26,r26,112
6df61098: 7d29d02e lwzx r9,r9,r26
*6df6109c: a3890076 lhz r28,118(r9)
6df610a0: a0090078 lhz r0,120(r9)
6df610a4: 579c801e rlwinm r28,r28,16,0,15

System information:

CPU
Model: AMCC PPC440EP V1.3
CPU speed: 799 MHz
FSB speed: 133 MHz
Extensions:

Machine
Machine name: Sam440EP
Memory: 1048576 KB
Extensions: bus.pci


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Re: Qt Native News
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@samo79

Thanks for the thorough report! I will study it more carefully when I have the time .

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Re: Qt Native News
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@Alfkil

Thanks to you, now it's pretty stable here, only 1 crash in tons of examples and a few graphic corruption is well, nearly great !

Just don't understand why you added this strange mouse wheel support, if i scroll up the bar scroll down and viceversa, aniway as Roman say the only problem now is the speed and .. of course some more work to integrate it more with the Amiga UI, but all can be done later i think ...

Aniway if i can ask what i would like to see in this camp is:

- An iconify gadget for all QT windows examples
- More interaction with AmiDock (application.library support ?)
- Using datatype instead ?
- An option to turn off the shell output
- Sharing clipboard from QT apps to/from other non-QT apps ?
- Amiga native fonts (already asked i know !)
- Get rid of all that window alignment issues, expecially on the about window, pretty annoying this strange auto-allineament

And more ...

Lot of things i know but this project is very very important for our community, step by step all can be done i hope, i really hope !

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Re: Qt Native News
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@alfkil

Easy Image Sizer works, but there is a curious problem with the replacement ASL requester.

Clicking ... next to "Save in directory" opens an ASL requester as expected. However, it is completely frozen!

I assume there is a bug in the translation between Qt and native dialogs causing ASL to be passed an invalid pointer.

Source is in the above archive too if you want to check it out.

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Re: Qt Native News
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>With wazp3D it works. It's a lot buggy but the program opens at least

Hello I am the Wazp3D author

I have installed QT (it was a pain as it needed libintl.so libssl.so libiconv.so)

I tested textedit too

My diagnostic is that the frame is not cleared after all has been drawn with Wazp3D
So it happen 2 corruptions:
1) When the text is moved or redrawn elsewhere --> there are still the old text behind
2) As the blending function (transparency) is W3D_ONE,W3D_ONE_MINUS_SRC_ALPHA then then redrawing several time (without clearing) the same things (like textedit icons) lead to white saturation

Seems that QT never call Warp3D to clean the screen (ie it never call W3D_ClearDrawRegion() or W3D_ClearBuffers() )
But perhaps it clean the screen with graphics.library (allowed too) but then Wazp3D should works nicely as it works for other progs that clean the screen with graphics.library

Very curious ??!??!!!
Perhaps the bug is in minigl but I searched a few inside the minigl sources but all seems ok in minigl

Alain

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Re: Qt Native News
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@chris

Thanks for the report, I will take a closer look shortly.

@thellier

About the install problem, I have no idea why it happens, since the extra libraries are included in the archive. Maybe something is wrong with the "copylibs" command in the installer?

About wazp3d problems, there is probably not a lot I can do about it. Since it works with both minigl and mesa on other platform, I think that the "problem" is with wazp3d. Maybe there is some kind of API "discrepancy" (as with the blocked text in minigl), if that's the case, then I think that wazp3d should be somehow fixed to cope with it.

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