@CrhisH
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I'm not sure if most people (non-programmers) will understand/care though.
Common CrhisH, its not about programmers and non-programmers. Its just about knowing basics. No one saying "DirectX" when they want to say "OpenGL", and no one say "OpenGL" when then saying DirectX. And its even not so different as gallium3d with mesa, and even in that case no one mess it. As well as no one say GDI if mean OpenGL, or System Drivers if want to say something else.
Gallium3d is pure driver, OpenGL its absolutly different beast, which just sit at top. It's just some luck that we will have gallium3d + opengl combo at one time, but of course, its pretty possible to have gallium3d without opengl, and opengl without gallium3d.
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So I'm afraid I shall still keep saying Gallium3D as if it is the whole of story, just like I say "virtual memory" instead than "paging"...
But its not whole store. Its 2 different beasts, and we just have luck that we will have 2 at once. Its only some time ago original authors merge gallium3d code into mesa, till that moment, just for easy integration.
You can be sure, every user who care about graphical stuff, dig in into topic deeply, and trying to make amiga users more foolish with simplicifing things which can't be so simplicified are wrong. If you do not want to know topic deeply, not need to think that other ones (even plain users) want to be "classic amiga users who know nothing" :)