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Quake 1 Problem after Update radeonHD driver on Sam460ex
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Hi Guys
ive installed the new update for the radeonhd driver on my amigaOne500
now i wanted to play Quake 1 and it looks like the screen refresh is to slow .
the screen is flickering, im using the hdmi output but also checked the dvi and d-sub but the same result .

i dont know what is causing this .
Hans maybe you could help here??


regards
Klapdeur

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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I have the same problem and im using the onboard m9 on my sam440ep and i have never been able to fix it unless i lowere the resolution.

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Quote:

klapdeur wrote:
Hi Guys
ive installed the new update for the radeonhd driver on my amigaOne500
now i wanted to play Quake 1 and it looks like the screen refresh is to slow .
the screen is flickering, im using the hdmi output but also checked the dvi and d-sub but the same result .

i dont know what is causing this .
Hans maybe you could help here??

Has Quake 1 ever worked properly on your machine?

I suggest that you try adjusting Quake 1's settings, because the driver is only doing what it's been told to do. In particular, have a look at the vsync setting (which I assume that it has).

Hans

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Quote:

carvedeye wrote:
I have the same problem and im using the onboard m9 on my sam440ep and i have never been able to fix it unless i lowere the resolution.


Thanks. That confirms what I suspected, that it has nothing to do with the driver at all.

While I do want to hear about driver bugs, I wish that people weren't so quick to blame the drivers. Even when I was working on MiniGL, all too often I ended up debugging someone else's code because they were convinced that it was MiniGL/Warp3D's fault. I realise that it isn't always easy to narrow down the cause, but please try nevertheless.

Hans

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Well i playe quake before and had no problems with any screenmode now it doesnt matter wich i choose i get the same results.


i used to play it at 1280x1024 resolution, i tried 1024,
and 640 but no result. lower then 640 i cant go.




Edited by klapdeur on 2012/1/26 23:10:39
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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Can you roll back to a previous version of the driver and try again?

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Wouldn't 1280x1024 in software render be too slow no matter how fast graphics write you get?

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Quote:

klapdeur wrote:
Well i playe quake before and had no problems with any screenmode now it doesnt matter wich i choose i get the same results.


i used to play it at 1280x1024 resolution, i tried 1024,
and 640 but no result. lower then 640 i cant go.


The vblank code was broken in the previous version of the driver, and it might have helped with this game. If that is the case, then it's still Quake 1's fault, and I still recommend that you try adjusting the settings. In particular, if there is a vsync option, set it to off.

Additionally, what other changes have you made to your machine since the last time that you played? For example, did you disable DMA in Picasso96 as discussed here? If so, then try re-enabling it. Disabling DMA significantly slows down the speed at which software rendered graphics (you're using the software renderer, right?) gets copied to VRAM.

Hans

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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I cant remember if i did that if i look in env: i dont see a drawer of picasso96.

but how do you turn it back back on then.


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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Quote:

klapdeur wrote:
I cant remember if i did that if i look in env: i dont see a drawer of picasso96.

but how do you turn it back back on then.



If there is no Picasso96 folder in ENV or ENVARC, then you didn't disable DMA, and so there is nothing to switch back on. Otherwise, you would set that ENV var to 1.** That still leaves the question: what else did you change/upgrade since you last played?

Have you tried temporarily downgrading to the previous RadeonHD driver yet (don't forget to reboot)? That would help you confirm or eliminate that as a cause.

Hans

** NOTE: Picasso96/UseDMA isn't the only DMA related var that could be set. See the original thread (linked in my previous post) for more.

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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I didnt swithed back yet i was planning this tommorow to see if its solved.

futher i didnt change anything in my system.


regards
klapdeur

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Quote:

klapdeur wrote:
I didnt swithed back yet i was planning this tommorow to see if its solved.

futher i didnt change anything in my system.


Are you 100% sure? When was the last time that you played Quake 1 on this machine? Was your system at update 4 at the time?

Sorry to be labouring this point, but sometimes things get overlooked that can be important.

Hans

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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ik tried the previous update and its the same so it has worked with the driver that came with update 2 with my amigaone 500.

futher i didnt changed anything.

maybe that this info helps that it worked with my 4.1 update 2 and 3 radeondrivers i had no problems only had to change the sound rate to play it i had to set it up to 48000hz instead 22050, but i did that with parameter of quake audspeed and played it and installed the addon packs also.

so as far i can see it occured since 0.27 update.


regards
klapdeur

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Re: Quake 1 Problem after Update radeonHD driver on Sam460ex
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Quote:

klapdeur wrote:

so as far i can see it occured since 0.27 update.


Okay, I'll wait until you have tried rolling back the driver to an older version.

Hans

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