Home away from home
Joined: 2007/5/19 14:23 Last Login
: 1/2 17:30
From England
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I just discovered that PrBoom does not need Warp3D/MiniGL to work, as it has a software 3D mode hidden away, which means I can use it on my Radeon HD card right now.
You need togo to Options -> General menu, and then under Video you should see "Video Mode: OpenGL" (highlight it by pressing the Down Arrow key a few times). If you now press the Enter key, and then Left Arrow once, it should change to "Video Mode: 32Bit". Finally press the Enter key again, and then Escaope to get back to the main screen. You then need to quit & restart PrBoom for this change to take effect.
As PrBoom defaults to using OpenGL, you can't actually run it on a Radeon HD without first install Wazp3D. SO INSTEAD, you may find it easier to open up it's "prboom.cfg" file using Notepad, search for the "videomode" line, and change that line from "OpenGL" to "32bit".
As a bonus, PrBoom now looks like Doom was intended (i.e. without all that horrid 3D filtering nonsense added by OpenGL!). So I can finally wave goodbye to the 68k DoomAttack (although I shall still miss it's semi-transparent HUD map-overlay).
Also worth pointing out that it runs WAY faster than using Wazp3D.
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