Quote:
afxgroup wrote:
All these engines are unuseful right now because you will play everything at 1-2fps.. so forget them..
I don't share your pessimissm. In
this youtube video Shadow's partial TGE (Torque3D's precursor) port runs at 7-21 fps. Not great, but that's on one of the older Amigas (A1-XE maybe) using an old Radeon graphics card and Warp3D. The 7 fps only occurred when rendering the water.
My A1-X1000 is faster than the A1-XE, has faster memory, and even my Radeon HD 4650 is faster than a Radeon 9000. I have a
test program that is rendering approx. 200,000 (~50,000 per render pass) triangles at 1920x1080 smoothly on a Radeon HD 4650, and that's not even the fastest graphics card that we can use.** No, the test program doesn't use Gallium3D, but it does use hardware Transformation, Clipping and Lighting (TCL), and in-VRAM vertex buffers. Both of these are things that Gallium3D offers that Warp3D cannot do. This gives a glimpse of what will be possible.
So, I'm optimistic about how well 3D engines such as Torque3D, C4 Engine and Unity3D might run on AmigaOS once MESA + Gallium3D are available. However, you will need to buy a decent graphics card. You can expect the frame-rate to suck if you choose a low-end card such as a Radeon HD 4350 (or any *350 for that matter).
Hans