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Re: AAMP (as in Apache) under Update 5
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@cygnusEd
Quote:
I don't really understand, where I should start. The code it too complex for me

Your own code???

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: AAMP (as in Apache) under Update 5
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Quote:

ssolie wrote:
Quote:

cygnusEd wrote:
I would like to make an update, but I need all my free time for AmiCygnix. Because of some serious problems with the base package, I have to release another update (nearly done). Afterwards several applications are waiting for a release: Gimp 2.6, AbiWord 2.8, Gnumeric 1.10, Audacious, uGet... . Most of them are large packages so I will busy for the next months.

Donation sent. I hope it helps a bit.

Thank you very, very much for your donation
Of course it will keep my motivation to go on

AmigaOS forever!

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Re: AAMP (as in Apache) under Update 5
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Quote:

Elwood wrote:
@cygnusEd
Quote:
I don't really understand, where I should start. The code it too complex for me

Your own code???

No, no, not my code. About 95 % of the X server code is from X.org. My code is only a kind of link between AmigaOS and X server architecture.
The complete rendering of the display content is done by the X.org code. So the main task is to find the point, where to replace the code with native code. This implies to understand the X.org code, but documentation is rare.

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Re: AAMP (as in Apache) under Update 5
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@cygnused
I don't need the scanner back, you can keep it.

See PM.

Quote:

cygnusEd wrote:
Quote:

Antique wrote:
@cygnused

I have a lide 110 lying here if you want to give it a spin. :) Do you also need a 200 aswell? Can see if i can dig up another one of those aswell.


Whow - this would help me a lot to fix it .
Do you need the Lide 110 back? Consider that shipping would be quite expensive and that I cannot promise, that it will work.

As both scanners are using the same backend (genesys) I only would need one of them. (I never had the oportunity to test the genesys backend so far).

X5000
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Re: AAMP (as in Apache) under Update 5
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@cygnused
Quote:
The complete rendering of the display content is done by the X.org code

Oh, then it explains why I find it slow on a PC too
I do hope it is possible to make it faster so that we can explain the X.org people that Amiga developers are better!

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: AAMP (as in Apache) under Update 5
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Quote:

Elwood wrote:
@cygnused
Quote:
The complete rendering of the display content is done by the X.org code

Oh, then it explains why I find it slow on a PC too
I do hope it is possible to make it faster so that we can explain the X.org people that Amiga developers are better!


It's a bit more complex. The "default" code does only software rendering, but the X11 package also includes gfx card drivers, which support hardware acceleration. Unfortunately I cannot use these drivers. They are comparable to Picasso96 and they would take over the complete gfx card. I don't know, if I can port these drivers, but I don't like the fact, that I cannot work with the normal OS when working with AmiCygnix.

Second (more important) problem: The current X11 version in AmiCygnix is R6.3. The included drivers are ancient, so first I have to port a newer version like R7.7. I don't think, that I will make this step.

So the only way is to add some hardware acceleration to the normal "software rendering" code. Let's see...

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Re: AAMP (as in Apache) under Update 5
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@cygnusEd

Check PM.


X5000
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Re: AAMP (as in Apache) under Update 5
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@cygnused

Quote:
So the only way is to add some hardware acceleration to the normal "software rendering" code. Let's see...

Could you make some progress on this?

Of course, donations would be higher if you can find a way to make the whole thing faster


Thanks for the new Abiword archive. Including a spreadsheet is a huge feature!

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: AAMP (as in Apache) under Update 5
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Quote:

Antique wrote:
@cygnusEd

Check PM.



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Re: AAMP (as in Apache) under Update 5
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Quote:

Elwood wrote:
@cygnused

Quote:
So the only way is to add some hardware acceleration to the normal "software rendering" code. Let's see...

Could you make some progress on this?


Maybe

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