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Re: The Amiga Porting Team
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@thread

Massimiliano Tretene, aka "m3x", formerly Acube and OS4 developer, joined the team.

Welcome Max,

there are tricky project waiting for you

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Re: The Amiga Porting Team
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Wow, seems you got yourself quite a good league of extraordinary coders.

Will you get a own donations place for these projects?

X5000
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Re: The Amiga Porting Team
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Donations could be made directly to the author of the port and to the owner of the source.

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Re: The Amiga Porting Team
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@thread

Bill Borsari, aka "tekmage" joined the Porting Team.
bill is a self educating on Amiga C programming, and it's seems that he have in mind certain IM software to port.

Welcome Bill.

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Re: The Amiga Porting Team
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@thread

@thread


A "BLITZ" in the Amiga software land? We hope so.

The Team have contacted our "close relatives" of the BlitzBasic, Blitmax, and Blitz3D.

They gave us nice and important informations on how to port compatible blitz interpreters to Amiga:

"Hi,

There are open-source versions of Blitz3D available which run on different platforms. MiniB3D is for BlitzMax, and runs on Windows, Mac and Linux. iMiniB3D is C++ based and runs on iOS. There is also OpenB3D which is like iMiniB3D but without the bindings to iOS, which would probably be your best bet for porting to the Amiga."

The developer of OpenB3D has been already contacted, a very kind person that will help us to explore the OpenB3D implementations.

Thank you to Blitz guys for the precious help.

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Re: The Amiga Porting Team
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@thread (and to all amigans)

"Thomas Steiding" (Epic Interactive) send his personal greetings to the Amiga community, wishing all the best to the porting team initiative, and hoping for a community reunion.


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Re: The Amiga Porting Team
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How about Photogenics? I'd love to see a bug-fixed native version of the last Amiga release.

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Re: The Amiga Porting Team
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@thread

http://www.encore-games.com

"Our mini-engine let us using the
same sources for all supported platforms. Versions for AmigaOS4 are possible." "Support for AmigaOS4 is in our plans."




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Re: The Amiga Porting Team
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@AmigaBlitter
Quote:

http://www.encore-games.com

"Our mini-engine let us using the
same sources for all supported platforms. Versions for AmigaOS4 are possible." "Support for AmigaOS4 is in our plans."


I contacted with them about year ago, as well as some others do it before me, and the answers in brief was : yep, soon. But so far nothing. If i remember right i even tryed 2 times, and can get no sources, not convince for os4 port. Sadly, Fortis looks nice and should be trivial to port.

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Re: The Amiga Porting Team
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@kas1e
Yes. That game looks nice. Will certainly pay for it if it comes to os4.

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Re: The Amiga Porting Team
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More nice words from ecore-games:

"I would like to encourage all Amiga-developers to creating original games,
designed by Amigans, on Amiga computers, for Amigans. We have a lot of
ports of opensource games. Most of these games are very good. However I
remember time when Amiga had a lot of exclusive games which weren't
available on another platforms. I miss to the time. :)
Currently we have great ami-systems, machines, software development
environment, the Internet (helping, documentations). Our heads are full of
great ideas. We should realize the ideas and making new original games. Now
is time for indie-games. I would like to see new original indie-games on
AmigaOS4/MorphOS/AROS too. Amiga community have great programmers.
Unfortunately we have problem with artists (graphics 2D, graphics 3D,
music) because 99% of these moved to another platforms. I understand the
decision (our tools for creating gfx/msx are obsolete). However sometimes
is good solution. For example look at Minecraft. :) Great idea, simple
design and VERY BIG success.

I greet all Amigers and I am glad that the Amiga is alive and growing."

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Re: The Amiga Porting Team
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@AmigaBlitter
Ask them for Fortis sources, or at least says that there is persons who will do a port with no probs (i am up for)

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Re: The Amiga Porting Team
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They will do the port



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Re: The Amiga Porting Team
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You have a PM, kas.


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Re: The Amiga Porting Team
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@AmigaBlitter
Quote:

They will do the port

They say me the same year ago :) They just imho have no time to worry, or have no big interest. Thats why i was in hope to get sources just to do port myself in one day, without all that "forver" waiting :)

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Re: The Amiga Porting Team
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@kas1e

Quote:
Can you post just a full list of the close-source titles which code you have by hands already ? We already have ported all the more or less normal open-source ones, so for now only some commercical/closedsource games can make any interest imho.


Well there are many not yet ported



Edited by samo79 on 2013/3/19 19:00:22
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Re: The Amiga Porting Team
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The Porting Team welcomes our experienced and talented icons designer Martin Merz, aka "Mason".

http://www.masonicons.de


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Re: The Amiga Porting Team
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here's an easy one.. zelda 2, it's a pygame.
http://zelda2-remake.sourceforge.net/

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Re: The Amiga Porting Team
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Re: The Amiga Porting Team
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When you prioritize ports, you could consider this point, there is NO car and sport games for Amiga OS4.

There is no point to port tons of games wich we alrady have. So priority ONE should be those games wich gives something new to Amiga OS4.


Edited by utri007 on 2013/4/26 20:16:05
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