@all
-- play.module crash -> we seems to found a problem, which happens on that part of code:
Quote:
// Close message port
if (data->audio_port)
{
struct Message *msg;
// Flush all messages
while ((msg=GetMsg(data->audio_port)));
DeleteMsgPort(data->audio_port);
data->audio_port=0;
}
Line with "while" cause a crash. While let's say on morphos it works ok and cause no crashes.
-- crash related to palette_callback somehow autofixes after cleanup is done (through still crashes on mos)
-- os4 native mouse-wheel support in main listers in svn now
-- xadopus.module together with os3/os4/aros native port, now mos native port too (so in summ, now all our modules native for all 4 oses).
-- BSZili improving native icons handling more
-- BSZili fixed some code which now make works some easter egg.
-- a lot of more cleanup in code and structure of everything.
Also found 2 more problems (how unexpected :) ):
-- another original crash coming from authors in the non-custom drag icon routines (and which can be cached only by debug.kernel with munge, just like some previous original crashes we found in dopus5).
-- small issue with ftp.module left (nothing very important, but when use on button command with some ftp command at end, like "FTPConnect aminet.net DIR", then that "DIR" cause problems named "nothing runs at all then". Maybe even config issues, but to be fixed too anyway).
So, very soon :) But through in compare with all other "soons","two more weeks" and "when its done" projects, anyone can just grab latest svn from branch_v1, build if for yourself and use already with no problems.