I can add to wish-list that ones:
1.
Assault Cube (i never finished to port it normally, so can be good to have normal port). As well as Cube2 would be good too, as i dind't finish it as well (but it builds, etc). I have necessary code to deal with Z-buffer problems (they used it to have deal with bullets/guns, etc, the same as in cube1), and one of authors just do for me some code which workaround this, and while i add it to cube1, and there wasn't any more problems, with AssaultCube there was some other bugs like crashes after you load map two times or something. I can share necessary code of course when and if you need it.
2. Latest version of
Epiar (it fails for me even with latest PHYSFS port).
3.
ViolentLand. Also builds fine, kind of works, but can't make it works fast and bugs free
4.
7kaa. Wasn't able to fix endian issues with it.
5.
Beret. That one i port to AROS, but it crashes on os4 because of endianes as well (the way how maps loaded).
6.
Teeworlds. I ported some old version, and in last versions it start to produce some bugs which i wasn't able to fix (i assume also endian related). Should be easy to fix i hope, and game itself pretty cool and works fast (at least on my peg2).
7.
DROD It's one of the best turn-based logical games. Similiar to Gish and Aquaria, this one too is a comercial title with a
free sources. There's also DROD RPG also availbe for porting. (i also port it before, but it have some bugs which i put on todo and never get back to worry about).
8.
Egoboo. Also build fine, menu works, but then trash and crashes when come to gameplay. But that one also nice to have.
9.
VegaStrike10. Last version of
SuperTuxKart :)
Edited by kas1e on 2013/10/28 7:45:22