Although a 320x240 screenmode appears to be available as an option under screenmode/Monitors tab, it wont actually show up as a selectable screenmode in available modes :-/.
My card is a Radeon HD 6570
This is also having an impact on some games which expect a certain resolution be used for game menus.
An example of this is Exodus The Last War - which expects a 320x240 screen for main menu - any other resolution scrambles it up.
Any fixes to this problem? Or is it because my card just doesn't recognise this 'ancient' resolution.
A large screenmode should not affect the drawing routines if the size is correct. That is, you'd have maybe quarter size picture area if promoted in this way.
Besides not only drivers get in the way, my display doesn't do 320 digitally (no sync). But 480x384 works.
That's the problem with trying to use 100 year old software :P
Simon
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It want help to adjust it, because the fake modes you need want emulate a 320x240 mode anyway.
The only way to fix it is if some one in OS4 Development team fixes a 2x2 mode. Or it can possibly be hacked or patched into the OS, whit some skills, who knows whats going to happen
(NutsAboutAmiga)
Basilisk II for AmigaOS4 AmigaInputAnywhere Excalibur and other tools and apps.
If you want to get the onboard gfx you must set that in uboot menu, onboard gfx. And need the obvious cabling to onboard gfx output. Since a wild guess that you're using the sam460. It's a vga output.
If you want to get the onboard gfx you must set that in uboot menu, onboard gfx. And need the obvious cabling to onboard gfx output. Since a wild guess that you're using the sam460. It's a vga output.
Or, he could have a PCIGraphics monitor file in DEVS:Monitors/. That would set up the onboard SM502 as the secondary card. IIRC, ACube have a dual graphics card archive with the required file pre-made.