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Re: Odyssey 1.23 progress
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To get sound in Youtube, just set AHI music unit to unit 0:16bit stereo++

AmigaOne X1000.
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http://www.tinylife.org.uk/
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Re: Odyssey 1.23 progress
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@LiveForIt

You right, set to unit 0 and now seems solved

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Re: Odyssey 1.23 progress
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<p>
@kas1e</p>
<blockquote>
<p>
<span style="font-family: Verdana, Arial, Helvetica, sans-serif;">While i made some fast fix packing with fixing minor things, will be good if now, anyone who have problems with locales (those ones which come with 1.23 on morphos by default), can send me fixed ones and i can include them to fast-fix too.</span><br style="font-family: Verdana, Arial, Helvetica, sans-serif;" />
<br style="font-family: Verdana, Arial, Helvetica, sans-serif;" />
<span style="font-family: Verdana, Arial, Helvetica, sans-serif;">Currently have one Italian one from samo.&nbsp;</span><br style="font-family: Verdana, Arial, Helvetica, sans-serif;" />
<br style="font-family: Verdana, Arial, Helvetica, sans-serif;" />
<span style="font-family: Verdana, Arial, Helvetica, sans-serif;">edit: The old ones ppls send me in between i just skip, because they was for 1.16, and so they can't be included in 1.23. Now, anyone who have problems with their locales, can make one for 1.23, test it, and send me, so i can include it to fast fix</span></p>
</blockquote>
<p>
&nbsp;</p>
<p>
still the same problem with the german catalog like the old odyssey. i again sent a mail to you regarding the utf-8 catalog parts.</p>
<p>
thanks and regards...<br />
michael</p>

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Re: Odyssey 1.23 progress
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@kas1e

Great job mate!
Everything is working great here! Peggy Rulez!
for the best performance in youtube i have to run the video in 240p
But the browsing is fast and smooth and enjoyable every ware .

Great Great Great

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Re: Odyssey 1.23 progress
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@Kas1e

wonderfull job. It works fine. I want just point out a couple of minor problems:
At starting the about message still mention 1.16 version. (I went a bit in confusion!)
In the next release it would be possible to add an install/update script?

thanks again


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Re: Odyssey 1.23 progress
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AmigaOne X1000.
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http://www.tinylife.org.uk/
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Re: Odyssey 1.23 progress
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Great job, thanks to all involved.

Only had a quick test but all seems well so far.
I did notice the CPU seems to hang around 35% on YouTube even after the page has fully loaded.
This is on a Sam440ep.

No doubt greater minds here can say why
I tried leaving the page longer to see if it's JS still running on the page.
Doesn't appear to be the case.

If that CPU loss could be retrieved, it would help playback

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Re: Odyssey 1.23 progress
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Thanks for the latest version kas1e and everyone that worked on it :)

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Re: Odyssey 1.23 progress
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Hi all

Does YouTube fullscreen feature work on Sam460 + RadeonHD ?

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Re: Odyssey 1.23 progress
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Thank you Kas1e, Thore and Fab for your work.

Kas1e, just a little thing, for the iconification icon, it seems that you keep a call to "OWB.info"

By adding a fake OWB.info in Odyssey drawer, the usual iconified icon is restored.


Edited by zzd10h on 2014/3/17 22:27:27
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Re: Odyssey 1.23 progress
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No, it does not. Readme ignorance indeed.

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Re: Odyssey 1.23 progress
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Great job and thanks all involved !

Rock lobster bit me - so I'm here forever
X1000 + AmigaOS 4.1 FE
"Anyone can build a fast CPU. The trick is to build a fast system." - Seymour Cray
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Re: Odyssey 1.23 progress
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Just tried the older version of OWB and the CPU idles at around 3% on youtube.

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Re: Odyssey 1.23 progress
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@Michael
Quote:

still the same problem with the german catalog like the old odyssey. i again sent a mail to you regarding the utf-8 catalog parts.


Check plz that thread (last post from Gazelle), if it will help, plz make a new catalog and send me back.

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Re: Odyssey 1.23 progress
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@PEB

Quote:

Is there a way to snapshot the bookmarks side panel?
For example: I'd like to have one of my bookmark groups unfolded by default.


That one dunno

Quote:

I'd also like to be able to change the width of the panel and have that new width remembered for the next time.


That one conf/misc.prefs/panelweight=30 (change 30 on any you need)

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Re: Odyssey 1.23 progress
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@kas1e

About video playback --->

Go to www.youtube.com/html5

Push button "request HTML5 media player"

After that every video wich is possible to play with html5 media player is played with it.

How does HTML5 media player work? Is it a exe file somewhere? Is it possible to make a CPU specified player for sam ep Computer?

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Re: Odyssey 1.23 progress
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@utri007

You can use Youtube's HTML5 player, but since there are still many videos not available as HTML5, you'd better rely on youtube.js / youtube_fullscreen_fix.js ( youtube_center userscript available at userscripts.org is also nice). All videos will play then. Just read the documentation at youtube section, it's explained in details.

Besides, the video playback is faster when using builtin HTML5 player rather than Youtube's HTML5 player (less rescaling and js involved).

About the HTML5 player implementation, it's not a separate executable. It's a player i wrote from scratch, embedded in Odyssey, relying on ffmpeg libraries to decode the video/audio files.

And anyway, the bottleneck is not the player itself, but the slowness of the cairo backend (displaying 25 frames per second using cairo image surface is rather suboptimal, which is why i implemented a direct overlay mode, which is unfortunately not available in the OS4 version yet, due to the limited p96pip API).

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Re: Odyssey 1.23 progress
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Just had look at youtube on a 1.5ghz Mac Mini running MorphOS.
The main youtube page has the cpu idling at around 3%.

On a Sam 440EP running AOS4.1 update 6, cpu idles at 33%.

That seems a bigger difference than can be explained by the hardware specs.

Cheers

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Re: Odyssey 1.23 progress
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@Fab

Quote:
which is why i implemented a direct overlay mode, which is unfortunately not available in the OS4 version yet, due to the limited p96pip API).
There are no such limits in the PIP API, the reason it doesn't work is just the same as for all other non-working parts in the AmigaOS 4.1 builds (according to another thread for example loading the catalogs is still broken as well, although I told him at least twice how he has to do it): Roman refuses to port Odyssey to AmigaOS, simply builds your MorphOS sources with -D__MORPHOS__ -D__USE_UINLINE__ instead and of course your MorphOS code can't work on AmigaOS.

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Re: Odyssey 1.23 progress
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@joerg

Is there any other way to display pip then as pip window?

Is there any point in investing time on pip96 API, when the newer graphic cards do not have it.

Clearly the way forward should be Composition or some other type of 3D accelerated video output scaling.

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