@ddni It's not open source. The JKA engine is a superset of the former, so in theory you could recreate the SoF2 engine from it, but I'm not interested in doing that.
This is just like television, only you can see much further.
@BSZili Checked latest os4 vesion of openjk from your site and can confirm that no flickering anymore anywhere. And, probably it start to be a bit faster , but can be usual amiga-placebo :)
Also play for about a hour in, all fine. I think realy one of not so many good ported games. At least much more quality than my fast ports of games :)
Btw, maybe you in interest in teeworld after you will done with homeworld ? Last version already works, i can all info how to compile it, just there is 2 small bugs (i am sure endian related).
Thanks, I put a lot of effort into OpenJK. I currently have TinyMeter, Homeworld in the pipeline. I also promised an update Odamex, but that's mostly about merging my changes, so it won't take long. I wanted to finish my Arx Libertatis port after that, but I'm afraid people might dismiss it as another FPS, even though it's a dungeon crawler RPG. If you have an almost finished Teeworld port, then maybe I'll go for that instead.
This is just like television, only you can see much further.
When you feel a port is done, please make a news announcement so that people see it. Everybody can't read this long thread looking for if a game is ready to be used or not. When doing the announcement, make a link to your Paypal account
I'm myself lost as if you finished one of the proposed ports or not :-/
No, it doesn't. There was an unfinished port by afxgroup with no sound, which is no longer available. He uploaded the sources for me, but I haven't tried to compile it yet.
This is just like television, only you can see much further.
Altrought as a gamer my first choice will be RTCW, to be noted that an unfinished port was already done by Andrea Palmatè, but then it was never released so maybe we can restart from the same code (if he agree to share the code of course) and so it might be a relative fast port
I had a transmission port in the works, but its event handler goes belly up if I'm connected to the internet. If someone is interested in finishing it I'll share the sources.
This is just like television, only you can see much further.
A decent bittorrent client would be great to get, although my access to torrents is limited as currently my ISP (British Telecom) blocks all torrent related sites...
There used to be a way to bypass the block, but I cant seem to get it to work anymore.