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Re: BSzili port requests
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MultiRacer is now available on my website.

This is just like television, only you can see much further.
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Re: BSzili port requests
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@BSzili

Thanks for the port..

7 fps on Sam460+Wazp3D 400x300 windowed..

(Used Blender.cfg)


Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: BSzili port requests
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The game is not meant to be played with a software renderer :)

This is just like television, only you can see much further.
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Re: BSzili port requests
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@BSzili


Quote:

when I'm online the select() function of the TCP/IP stack stops working,


Make sure you are not mixing newlib and direct roadshow calls, could happen if you have <proto/bsdsocket.h> included and __USE_INLINE__ .

Then ofcourse you should be using WaitSelect()



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Re: BSzili port requests
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I'm not mixing them, and it works perfectly if I'm not connected to the internet.

This is just like television, only you can see much further.
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Re: BSzili port requests
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@SinanSam460
you should better use the voxelbird config for wazp3d


Alain Thellier

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Re: BSzili port requests
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@BSzili

Dont forget the beer program. I sent a PM 5-6 days ago but didnt get any response back.

AmigaOne X5000
Radeon HD 7700
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Re: BSzili port requests
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Thanks for Multiracer works nicely :) By the way you have forget set execute bit to OS4 version archive.

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Re: BSzili port requests
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@Joeled
Tsk, tsk, you didn't even bother to check your own thread

@utri007
I made the archive on windows, where I can't set amiga protection bits.

This is just like television, only you can see much further.
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Re: BSzili port requests
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@BSzili

Nah, i didnt see it until now. I hope there is a way to solve that SQLite plugin for QSqlDatabase problem.

AmigaOne X5000
Radeon HD 7700
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Re: BSzili port requests
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@BSzili

Yes:).. it runs at 30fps 1024x768 with MOS PowerBookG4

I will test it on X5000 later...

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: BSzili port requests
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@BSzili
Thank you.

The single player game runs at 25-30 fps in 1024x768 fullscreen on my X1000 with radeon9250.

AmigaOne X1000.
Radeon RX550

http://www.tinylife.org.uk/
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Re: BSzili port requests
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What about this one? Bszil check you inbox.

Chrystal Picnic

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AmigaOne X5000
Radeon HD 7700
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Re: BSzili port requests
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@SinanSam460

560 fps on Quad G5 and 7800gtx :P

will check one day on X5000 too ... "when it is done :P "

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Re: BSzili port requests
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@Joeled
It uses Allegro5, which would need to be ported, it relies on programmable shaders for various effects (it's an OpenGL game). BASS doesn't really have an alternative on OS4 either.

This is just like television, only you can see much further.
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Re: BSzili port requests
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@BSzili
Ahh to bad.

AmigaOne X5000
Radeon HD 7700
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Re: BSzili port requests
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What about this game LordsAWar!

LordsAWar! is a free, turn-based strategy game where up to 8 players strive for control of as many cities as possible. Produce new armies in cities to conquer nearby cities. Using the income from those cities, make more armies to take more cities. Send a hero to a temple to get a quest, or maybe search a nearby ruin instead. Play with others or against the computer.

The goal of this project is to make a game that is similar to Warlords II and is playable on GNU+Linux, Windows, and Macintosh. This project has a longer history than most people realize!

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AmigaOne X5000
Radeon HD 7700
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Re: BSzili port requests
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Unfortunately the game needs GTK+, no dice.

This is just like television, only you can see much further.
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Re: BSzili port requests
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@BSzili

I made some testing with new minigl.

Multiraces is quite much faster than earlier, if I say 2x is near truth.

Arx Fatalis is also faster, now fps doesn't drop less than 10-11 in worst case. There is still a problem with mouse pointer.

Here's new Hieronymus log

Summarized results :

Percent | Program
14.8 | LIBS:minigl.library
1.2 | LIBS:Warp3D.library
51.9 | Project:Arx Fatalis/arx
7.7 | SYS:Kickstart/timer.device.kmod
8.8 | SYS:Kickstart/ATIRadeon.chip
9.4 | LIBS:Warp3D/HWdrivers/W3D_R200.library
4.8 | SYS:Kickstart/kernel
0.4 | Workbench:SObjs/libgcc.so
0.2 | SYS:Kickstart/graphics.library.kmod
0.4 | Workbench:SObjs/libstdc++.so
0.2 | SYS:Kickstart/SmartFilesystem
0.2 | Workbench:SObjs/libpthread.so

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Re: BSzili port requests
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@utri007
It's nice that the new MiniGL gives a boost even for the old cards. I wonder if some of the driver improvements (better fillrate, batching vertex arrays, less reliance on the command buffer, etc.) could be backported to the old R200 driver too.

This is just like television, only you can see much further.
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