Has there been any discussion about OpeRaider?
https://github.com/xythobuz/OpenRaiderDepencies are :
Dependencies•C++11 compatible compiler
• OpenGL (3.3 Core Profile compatible)
• cmake (>= 2.8.8)
• GLM (>= 0.9.6)
•glbinding
• SDL2 or GLFW
• OpenAL & ALUT (optional, needed for sound output)
Yes there is a SDL2, but it says OR GLFW. When I check what GLFW does, it give me a impression that SDL2 is not used a much.
This is GLFW description :
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop.
GLFW is written in C and has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
Another nice to have is Cannonball wich is Outrun remake.
https://github.com/djyt/cannonball/wikiQuick look makes it seem impossible, but someone has already ported it to Linux :
http://www.mameau.com/cannonball-for- ... 4i686-tars-compile-guide/https://build.opensuse.org/package/sho ... all&project=home%3AdvlaraMore to come :) xoreos is an open source implementation of Bioware's Aurora engine. It would allow many games, like a
Neverwinter Nights
Neverwinter Nights 2
Knights of the Old Republic
Knights of the Old Republic II: The Sith Lords
Jade Empire
Sonic Chronicles: The Dark Brotherhood
The Witcher
Dragon Age
Dragon Age 2
I didn't found any information about depencies. :( though my search took about 2 minits. ;)