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Mixer problems
Just can't stay away
Just can't stay away


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When I downloaded the new mixer from OS4Depot and replaced my Mixer docky with the new one, I now have a tiny speaker icon with the truncated text "Mix..." below it. I can change the Mixer docky size in the Mixer docky tooltypes to get a larger image but the image doesn't scale like all the other docky images when you change the scaling in Amidock.

The DOCKY_ICON tooltype has been replaced by a DOCKY_IMAGE_DRAWER tooltype but there is no indication what icon name to use for the docky icon.

I think the default Mixer docky image should be the same size as standard OS4 icon images and needs to be scalable like the other AmiDock images. I've reverted back to Mixer docky 52.4 until someone can tell me how to get a normal size docky image that is scalable.

Amiga X1000 with 2GB memory & OS 4.1FE + Radeon HD 5450

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Re: Mixer problems
Home away from home
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@xenic

If you look at the history for the docky you'll see what should be displayed.

Quote:

History
-------
V52.5 (2015.08.28) <Javier de las Rivas>
-Removed DOCKY_ICON tooltype.
-Added DOCKY_HEIGHT tooltype, rescales docky image.
-Volume value is shown in docky image (bottom centered).
-Added FONTNAME and FONTSIZE tooltypes for use in volume value.
-Added DOCKY_IMAGE_DRAWER tooltype.
-Added TEXTCOLOR and OUTLINECOLOR tooltypes.
-Docky image clones MUTE button status.
-Created CodeBench project.
-Re-enabled Enable()/Disable() in some _ctrl.c


These are my Docky tooltypes and they work quite fine, i have the volume level displayed on the bottom in front of the docky icon

Quote:

WINBORDERS=YES
DOCKY_1CLICK=YES
(SOUNDCARD=1)
DOCKY_HEIGHT=24
(DOCKY_IMAGE_DRAWER=)
FONTNAME=DejaVu Sans Condensed.font
FONTSIZE=12
(TEXTCOLOR=000000)
(OUTLINECOLOR=FFFFFF)


I think it falls back to using tbimages: if no docky_image_drawer path is given.

edit: fixed wrong tooltype information

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Re: Mixer problems
Just can't stay away
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@xenic
Now it doesn't use the icon as default image it uses normal images (tbimages:) as docky images.

ReadMe:
..
- You can change docky images by specifying the drawer (DOCKY_IMAGE_DRAWER) where to look for sound & soundmute images (yes, same name as mute button images).
..


It searches for 'sound' and 'soundmute' images/files.
And disable DOCKY_HEIGHT tooltype to get full image dimensions.

example: I have both Mixer and Mixer.docky on same drawer, I have 2 images 'sound' & 'soundmute' (64x64) inside Skins drawer. Mixer.docky tooltypes:

WINBORDERS=YES
SOUNDCARD=1
(DOCKY_HEIGHT=20)
DOCKY_IMAGE_DRAWER=SDH1:MUSICA/Mixer/Skins
FONTNAME=DejaVu Sans Condensed.font
FONTSIZE=10

And I get a full size image docky. Use DOCKY_HEIGHT tooltype to resize.

(Maybe I can add DOCKY_HEIGHT=0 to resize mixer docky image to AmiDock's size.)


Edited by jabirulo on 2015/8/30 22:39:24
Edited by jabirulo on 2015/8/30 22:40:57
Edited by jabirulo on 2015/8/30 22:41:29
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Re: Mixer problems
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@jabirulo
I'm not sure why the image method and font size needed to be changed. To me it just defeats the icon scaling and font setting it AmiDock prefs. I prefer to have consistant sized AmiDock images that can be rescaled and the same font for all. It was already easy to change the Mixer.docky image; just load Mixer.docky.info with Workbench/Icons/Information... and load any image you want.

If others want a Mixer.docky image that can't be resized by AmiDock, that's fine. I'll just continue to use the previous version. I was just surprised by the tiny speaker image that couldn't be resized and thought it was a bug.

Amiga X1000 with 2GB memory & OS 4.1FE + Radeon HD 5450

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Re: Mixer problems
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@xenic

Not a bug IMO, just nooby programmer.

If you want a different image just (as my previous post) use
DOCKY_IMAGE_DRAWER that points to a drawer with these 2 images: 'sound' and 'soundmute' (and maybe use DOCKY_HEIGHT to resize them to suit your needs).

Will check docky autodocs so images can resize to AmiDock's height/width.

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