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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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Hey everybody!

Just dropping in while I take a break from writing updates, writing the press, preparing tweets, etc. :)

The "backer character" is an exclusive character with a unique weapon that is only available to those backers who pledged for it.

The Amiga port will happen if we get funded; reaching the stretch goal would allow me to keep some of my saving ^_^ but I'm committed to making it happen since I was an A500 owner myself (though technically I shared ownership with my older brother ^_^)

Also the port is technically possible, as in, the engine and the game don't use any libraries or APIs which are not available on OS4 / MorphOS / AROS. The challenge will be getting it to run at a good framerate while preserving as much as possible from the other versions :) But that's where skills will make a difference ^_^'

Cheers!


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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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@benitosub

since it is a co-op game, I sent a mail to co-optimus.com team so that they may list it on their homepage but so far, no answer and nothing on their main page !
fingers cross and wish you success !

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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@Lio thanks! we're currently at 90%, looks like it will be a fight to the last minute but we're trending in the green and I am a rather cheerful person by nature, so my confidence is high ^_^'

Cheers!

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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35e added to the pot!

If you are on the fence still, JUMP! ;)

AmigaOne X1000.
Radeon RX550

http://www.tinylife.org.uk/
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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@benitosub
If pledges keep trickling in at this rate... I must succeed! :D

This is just like television, only you can see much further.
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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UPDATE

42950€ from 46000€ has been pledged!!!

A Amiga/MorphOS/AROS port is around the corner.

For all you guys who are willing to support but hadn't the time so far.

Here comes a shout out:

Boys and Girls please support, time is running(3 days)

And yes even all who have pledged already can up
(like I did ) with cool Add-Ons (e.g. Game Box,etc.).


Greetz
z!Erec

OS4 Betatester


SAM460EX @ 1,10GHz, Tabor A1222 @ 2x 1,20GHz
X1000 @ 2x 1,80 GHz, X5000/40 4x 2,20 GHz
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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It's funded!

AmigaOne X1000.
Radeon RX550

http://www.tinylife.org.uk/
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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We have reached 45000. Well done! Only a bit more...


Edited by tolkien on 2015/8/31 5:53:33
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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Pledged...bring it to Amiga!

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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way to go guys we did it!

_______________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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Yipeee :)

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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Does anyone know if a game that uses the Unity 3D engine could be ported to OS4?
I asked the author of "Trial by Viking", kickstarter, and said he used Unity 3D, and does not exist for OS4. Finally he said, I'll look in to this, and see what I can do to help.

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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I have seen many requests for ports to AmigaOS fall over because there is no Unity on AmigaOS.

AmigaOne X1000.
Radeon RX550

http://www.tinylife.org.uk/
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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@pepe

Quote:
Does anyone know if a game that uses the Unity 3D engine could be ported to OS4?


We don't have Unity or Unreal.

Unit is really just lots of C++ object classes that have methods that are triggered, when events happens, then there is script that is executed, that handles events.

Unity uses C# scripts, or what is called mono on Linux, we do not have that, because Microsoft thing.
While the game look simple, they do require a lot of CPU power just for using Unity, they are bloated. That’s the tradeoff for using a nice GUI instead of coding from ground up.

Games that are based on Unity or Unreal is unlikely to get ported to AmigaOS. Essential components are missing to make that happen.

Porting a game without using Unity will require the developer to make something like Unity. If not it's not a port but a complete rewrite.

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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ddni, LiveForlt, thanks, Well explained.
Hyperion, urgent, action is needed in order to remedy the situation once and for all.

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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Hey everybody,

just popping in to drop some potentially interesting news for you guys ^_^

http://pixwerk.net/home/news/14-guest-track-by-allister-brimble

We're getting a "guest track" by Allister Brimble :)

And if any backers are reading this, we're aiming to have a "tech demo" run on AmigaOS before the end of the year so we will be able to refine the minimum specs ^_^

Cheers!

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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WoWWWWWWWWWW!!!!!

I LOVE Allister musics!

Cant wait for the demo! :D

EDIT: and yes, I've backed Tower57 ;)

Simone"Tuxedo"Monsignori, Perugia, ITALY.
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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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How cool is that :) Im feeling retro

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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@benitosub

love his tunes! awesome addition to Tower57 for sure

_______________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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Re: Tower 57, pixel art Chaos Engine homage, coming to OS4
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