Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
144 user(s) are online (127 user(s) are browsing Forums)

Members: 0
Guests: 144

more...

Support us!

Headlines

 
  Register To Post  

« 1 ... 11 12 13 (14)
Re: Getting Napalm to run on AmigaOS 4.1.2?
Home away from home
Home away from home


See User information
@kas1e

I believe AmigaOS4.1 uses ARGB mouse pointer, it should not be too hard to make conversion routine, if you can link in some C code.

As an example you can look at frameToPointer() function in AmosKitten project.

https://github.com/khval/AmosKittens/b ... ndsObjectControl.cpp#L425

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
Go to top
Re: Getting Napalm to run on AmigaOS 4.1.2?
Home away from home
Home away from home


See User information
@LiveForit
No no, what i mean is their pointers already work. Just not from the start. Users need to go to workbench via amiga+m, click on any area there, and then switch back to the game's screen, and then their mouse cursor visibly and looks fine.

I.e. it is a matter of not being re-activated from start.

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: Getting Napalm to run on AmigaOS 4.1.2?
Home away from home
Home away from home


See User information
@kas1e

Well maybe because the window is not active.

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
Go to top
Re: Getting Napalm to run on AmigaOS 4.1.2?
Home away from home
Home away from home


See User information
@LiveForIt
Strange why it is not active in all those games. But even if i click by button (while i am on that window screen), it is not activated. I need exactly switch back to WB, make it active, switch back to the game's window, and only then cursor shows ups.

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top
Re: Getting Napalm to run on AmigaOS 4.1.2?
Home away from home
Home away from home


See User information
@kas1e

Maybe possible to spy on the games from serial port AUX: if open a shell terminal, to access the computer remote, you monitor the OS or game, without mouse interaction.

Can maybe write few commands, to activate window from shell, or change mouse pointer, etc, just see what happens.

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
Go to top
Re: Getting Napalm to run on AmigaOS 4.1.2?
Home away from home
Home away from home


See User information
@LiveForIt
On os3 all active from the beginning. It's just some new "feature" on our side. Which probably can be masked by making the games window be active again together with pointer maybe, dunno.

Join us to improve dopus5!
AmigaOS4 on youtube
Go to top

  Register To Post
« 1 ... 11 12 13 (14)

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project