@orgin Right now it's about 10k short, but it's still 7 days to go. Yesterday's amount of pledges summed up to about 1500 according to Kicktraq stats, so it actually doesn't look bad at all Of course only if yesterday's pledge level is being kept... therefore: continue to pledge
It was trending to 98% some days ago, but now 101%. So with luck it'll just make the goal, but maybe not 1k extra officially needed for the Amiga port.
just popping in, sorry I wasn't around for a couple of days, we were both really hard at work on that final push, and it's starting to pay off, the last few days have seen a nice increase in backers!
And Menthos is right - not that I'm encouraging you to stop pledging at 45K ^_^' - but if we pass the 45 mark but don't make it to 46, I'll fill in the gap with my own savings... technically I'm already putting some of my own money in it (if you are familiar with the average salaries / prices in the software development industry, you will probably have guessed already that the cost of the port is higher than 1K, but I wanted to keep the stretch goal realistic so I decided from the get go to contribute my own savings), so I'll just be stretching it a little more ;)
@benitosub @Daytona Hi, I'm only interested by an OS4 version.
But before to pledge i wanted to know
1) if the co-op mode will be playable on the same computer (split screen) or eclusively in LAN/WAN ?
2) i know that even if the goal is reached nothing guarantee that an OS4 version will be produced (eventually, a lack in the OS could make the port impossible) but, Daytona, do you think that the port could be easy or not ?
3) what is "exclusive backer character" in the 45€ pledge ?
2) i know that even if the goal is reached nothing guarantee that an OS4 version will be produced (eventually, a lack in the OS could make the port impossible)
Luckily you're wrong :) There definitely will be the promised Amiga versions if the funding succeeds. I wouldn't have said "yes" if I wasn't sure about that. Take that as a guarantee.
Quote:
but, Daytona, do you think that the port could be easy or not ?
We will ensure that AmigaOS 4.x is capable of running this game
Don't worry, it is already. As being said: otherwise I wouldn't have said "yes" to port it
@zz10h: Quote:
"Dynamic split-screen" If you and Benito could do that on OS4, wonderful !
I have nothing to do with that. I am just the porting-guy. Also note that such a feature makes no difference regarding a port. From a technical point of view it is just a different way of how to compose the final picture. It doesn't make the port more complicated in any way. Is also isn't technically more demanding.