Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
101 user(s) are online (85 user(s) are browsing Forums)

Members: 1
Guests: 100

sailor, more...

Support us!

Headlines

 
  Register To Post  

« 1 2 (3)
Re: SuperMario64 port to OS4 anyone?
Quite a regular
Quite a regular


See User information
@capehill
Thanks for the info. But, mednafen is build with SDL2/GL4ES and so is SM64. Mednafen works with my controller and SM64 does not. So I am just wondering why there is that difference.

If liberty means anything at all, it means the right to tell people what they do not want to hear.
George Orwell.
Go to top
Re: SuperMario64 port to OS4 anyone?
Just can't stay away
Just can't stay away


See User information
@rjd324

Maybe mednafen uses joystick subsystem but SuperMario64 uses gamecontroller subsystem? Gamecontroller needs mappings and there is a tool in SDL2 archive that can be used to generate those.

Go to top
Re: SuperMario64 port to OS4 anyone?
Quite a regular
Quite a regular


See User information
@capehill
Thank you. That is indeed the situation.

So, if SDL_INIT_JOYSTICK works with controllers that are not part of that database file, why are we not always using SDL_INIT_JOYSTICK? No doubt there will be features that are not available with it.

What about using it as a fallback though.

Thanks.

If liberty means anything at all, it means the right to tell people what they do not want to hear.
George Orwell.
Go to top
Re: SuperMario64 port to OS4 anyone?
Just can't stay away
Just can't stay away


See User information
@rjd324

They are different APIs, in other words game has to implement one of them.

If you want, you may be able add SDL_Joystick support by referring to SDL1 code: https://github.com/sm64pc/sm64ex/blob/ ... troller/controller_sdl1.c

Just a guess, I have no clue about this project.

Go to top

  Register To Post
« 1 2 (3)

 




Currently Active Users Viewing This Thread: 1 ( 0 members and 1 Anonymous Users )




Powered by XOOPS 2.0 © 2001-2024 The XOOPS Project