@LiveForIt
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Well maybe I have look at diskfont.library as well, its where important for me not to break forbids(), I'm writing a patch.
If you'd use bullet.library directly it would break Forbid()s as well ...
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Well I need to be able to render all glyphs, not limited subset of glyphs.
That's of course no problem, with the diskfont.library EOpenEngine(), ESetInfo(), EObtainInfo(), EReleaseInfo() and ECloseEngine() functions, which are exactely the same functions you have in the font engines, you have access to all glyphs.