There is a new game released for pure SDL2, so will works on every setup (you only need working MIDI in system to have music, so if you don't : install gus_soundfont.lha from os4depot).
At moment game in upload query on os4depot.
There is some screenshots (as usuall do "open in new tab" for full size images)
With upsampling algoritm turned off:
With upsampling algoritm turned on:
There is also youtube video 1920x1080:
https://www.youtube.com/watch?v=vc7WpxpycTg...What is it...
This is amigaos4 port of the Hydra Castle Labirinth game, which has:
-- joysticks support
-- MIDI over timidity for music (you need to install
http://os4depot.net/share/audio/play/gus_soundfont.lha)
-- fullscreen/window modes
-- scaling
-- save points
-- builded over SDL2, gcc 8.2.0.
All works done by ptitSeb, with me asking for some amigaos4 changes and doing tests and bugreports. You can browse source code there:
https://github.com/ptitSeb/hydracastlelabyrinth/ If you apprecate the work he do, don't hesitate to made donation to him as even if he have no _any_ real amiga, he help us a lot. You can made it for example there, by pressing donation button (and don't forget to mention reassons: for amigaos4 support, so he know from where it come):
https://repo.openpandora.org/?page=det ... racastlelabyrinth_ptitseb ... How to start ...
Game runs from shell, and by default resolution are 640x480 window mode. If you want fullscreen, then:
hcl:> hcl --fullscreen
If you want bigger resolutions, you use scaling, like this:
for 800x600
hcl:> hcl -x3
for 1024x768
hcl:> hcl -x4
for 1280x960
hcl:> hcl -x5
If you add --fullscreen , that will also mean bigger fullscreen resolutions. I.e. if you want 1280x960, you just do:
hcl:> hcl -x5 --fulscreen
Game also can use upsampling algo (so all will looks more clean, and not pixelesed). One love it as it, another ones love it upsampled, so you can turn it on/off when you start game, press "esc" and in options choice XBRZ on/off.
... How to play ...
1. You can use joystick
2. You can use keyboard, control keys are:
left/right/up/down - character control
x - jump
s - attack
r, w, d - are for secondary weapon. You can have many (you have 0 at first), and "r" and "w" allow fast switch between them (previous/next weapon type), without going to the inventory screen. The "d" is used to use that weapon.
up - to take things (like treasure cheats, keys, etc), enter to the portals.
enter - inventory screen
esc/space - to the menu
... Changelog ...
05.01.2019:
-- first release
-- general big-endian changes
-- specific amigaos4 changes (pathes, stack cookie, etc)
-- few bugs leading to crashes in original version fixed
Edited by kas1e on 2019/1/5 12:50:22