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Software News : BOH update13 released
Posted by saimo on 2010/8/18 14:33:53 (1441 reads) News by the same author
Software News

Campobasso, Italy - August 18, 2010

For both those who are having a great gaming time now and those who will back at their computers after the summer, here is one more massive update that takes BOH to yet another level.



Resized Image Resized Image

More specifically, this update:
* adds world standings: the game can send automatically the local records to a global server that keeps the real-time standings of all the players in the world who make use of this new feature;
* adds a new tile kind: the message point, i.e. a location that reveals a message (a hint, a riddle, a part of story, etc.);
* uses the messages points to make many missions more intriguing and to improve the tutorial missions (which have also been slightly modified for greater effectiveness);
* adds the theme "pyramid";
* adds 5 new missions;
* adds the possibility of specifying a success epilogue and a failure epilogue for each phase;
* reworks automappers: the more powerful one now covers the same area of the other one, but provides also an alternative rendering mode whereby the map reflects faithfully the actual colors of the tiles;
* makes movements of enemies clearer;
* allows the RM to open locked passages and exits only when facing them;
* removes sidestepping;
* makes [SPACE] the default automapper key;
* makes the alignment of menu texts definable by the theme designer;
* improves a few strings in some translations;
* improves and updates the manuals;
* applies various other changes.

The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.


About BOH

BOH is a unique retro-flavoured puzzle-riddled maze game spiced up with thrilling action.
You move in claustrophobic, mysterious, dangerous battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although your quests are made slightly less hard by the power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes.
With BOH the fun never ends: new missions can be added anytime and you can even create your own! And, as if that was not enough, you can also customize entirely its audio-visual aspect!
BOH has been created with lots of passion and care to offer, with its oldschool style, a fascinatingly different videogaming experience.

Website: http://www.bohthegame.com
Facebook: http://www.facebook.com/pages/BOH/99598418583
Twitter: http://twitter.com/bohthegame


---
EDITEL snc
via Duca d'Aosta, 30/i - 86100 Campobasso (CB) - Italy
VAT no.: IT00814390704

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Author Thread
328gts
Published: 2010/8/18 15:05  Updated: 2010/8/18 15:07
Home away from home
Joined: 07/07/2009
From: Man Cave, Canada
Comments: 3127
 Re: BOH update13 released

Simone, your support is UNBELIEVABLE !!!!
MOLTO GRAZIE
saimo
Published: 2010/8/18 15:08  Updated: 2010/8/18 15:08
Quite a regular
Joined: 12/06/2006
From: Italy
Comments: 812
 Re: BOH update13 released
ChrisH
Published: 2010/8/18 23:34  Updated: 2010/8/18 23:34
Home away from home
Joined: 05/19/2007
From: England
Comments: 3582
 Re: BOH update13 released
@saimo
Why on earth would you "removes sidestepping"?
samo79
Published: 2010/8/18 23:51  Updated: 2010/8/18 23:51
Home away from home
Joined: 12/02/2006
From: Italy, Perugia
Comments: 3786
 Re: BOH update13 released
@Saimo

Bravo !
saimo
Published: 2010/8/19 0:01  Updated: 2010/8/19 0:01
Quite a regular
Joined: 12/06/2006
From: Italy
Comments: 812
 Re: BOH update13 released
@ChrisH

Quote:
Why on earth would you "removes sidestepping"?

Because such feature was basically useless and made controls more complicated that they were meant to be - I've put an in-depth explanation in the FAQ on the website, but unfortunately, at the moment, the ISP seems to be doing some maintenance, so the site isn't reachable


@samo79

Grazie
nexus
Published: 2010/8/19 7:42  Updated: 2010/8/19 7:43
Just popping in
Joined: 11/12/2008
From: Germany
Comments: 161
 Re: BOH update13 released
@saimo

I have to disagree (to your answer in the FAQ).
Sidestepping was an essential feature.
Even if it is not necessary (in your opinion) to solve the game, it feels much more natural and the game is much more controllable.

You say, that the games controls---from the developer's point of view---becomes more complicated, but from the user's point of view, the game loses a lot -- playability, game experience and fun.

If someone doesn't like side stepping, then he isn't forced to use it. On the other hand, those who have used it for 12 updates now, are forced to change their habits. Therefore, as the side stepping was once there, it's a bad idea to remove it years later.

nexus
saimo
Published: 2010/8/19 8:27  Updated: 2010/8/19 10:18
Quite a regular
Joined: 12/06/2006
From: Italy
Comments: 812
 Re: BOH update13 released
Quote:
I have to disagree (to your answer in the FAQ).
Sidestepping was an essential feature.
Even if it is not necessary (in your opinion) to solve the game, it feels much more natural and the game is much more controllable.

You say, that the games controls---from the developer's point of view---becomes more complicated, but from the user's point of view, the game loses a lot -- playability, game experience and fun.

If someone doesn't like side stepping, then he isn't forced to use it. On the other hand, those who have used it for 12 updates now, are forced to change their habits. Therefore, as the side stepping was once there, it's a bad idea to remove it years later.


Let me say right away that I do understand that the removal of sidestepping doesn't make happy who was used to it.

That said, when I talk about the simplicity of controls, I do not speak from a developer POV, but precisely from a user POV: the game has always meant to have the very basic control system right from the start (I won't say more since you've already read my explanation).
Also, the idea that "adding it can't hurt, because who doesn't want it simply can ignore it" proved to be wrong: when I accepted to add sidestepping, I thought the same, but in the long run it backfired as people started complaning that they also wanted to turn at the same time (and some others also asked for more complicated controls like mouse aim and 180? turn). The choice was either to going back to the true oldschool feel BOH has always tried to achieve, or going in the opposite direction. The nature of the game is such that the second option couldn't be accepted.

Of course, the step back could be made only thanks to the fact that:
* the functionality wasn't crucial at all - I wouldn't even think of depriving users of an important functionality;
* the removal is performed by an optional update that is given out as a kind gift - if anybody really feels that sidestepping is essential, then he/she can just decide to avoid the update.

I hope you understand.
nexus
Published: 2010/8/19 9:21  Updated: 2010/8/19 9:21
Just popping in
Joined: 11/12/2008
From: Germany
Comments: 161
 Re: BOH update13 released
Okay, but why not just leave the controlling in as in the previous versions instead of removing it. If people want even more "complex" controlling settings, you just could have denied it. It's not that you should further enhance the controls, but just not reduce it. Something what was there once and has been used for a long time, shouldn't suddenly be removed

Don't get me wrong. I don't want to complain. I appreciate your efforts in getting BOA better and better (which indeed is the case!). Especially, the online highscore list is a cool idea. I just want to give you a different point of view which may be keeps thinking you about necessary or wanted features
Now, after having done this, I will keep quiet to not starting to annoy you

regards,
nexus
nexus
Published: 2010/8/19 9:21  Updated: 2010/8/19 9:23
Just popping in
Joined: 11/12/2008
From: Germany
Comments: 161
 Re: BOH update13 released
Okay, but why not just leave the controlling in as in the previous versions instead of removing it. If people want even more "complex" controlling settings, you just could have denied it. It's not that you should further enhance the controls, but just not reduce it. Something what was there once and has been used for a long time, shouldn't suddenly be removed

Don't get me wrong. I don't want to complain. I appreciate your efforts in getting BOA better and better (which indeed is the case!). Especially, the online highscore list is a cool idea. I just want to give you a different point of view which maybe keeps you thinking about necessary or wanted features
Now, after having done this, I will keep quiet to not starting to annoy you

regards,
nexus
saimo
Published: 2010/8/19 10:17  Updated: 2010/8/19 10:17
Quite a regular
Joined: 12/06/2006
From: Italy
Comments: 812
 Re: BOH update13 released
@nexus

Quote:
Okay, but why not just leave the controlling in as in the previous versions instead of removing it. If people want even more "complex" controlling settings, you just could have denied it.

Because it just didn't work: people kept on whining and, after all, for a reason: given that the controls were not very basic (as I wanted), how was it possible to reasonably reject the requests in the name of very basic controls? The previous situation was a middle point between what I wanted and what some wanted, and such a situation could not last longer.

Quote:
Don't get me wrong. I don't want to complain. I appreciate your efforts in getting BOA better and better (which indeed is the case!). Especially, the online highscore list is a cool idea.



Quote:
I just want to give you a different point of view which may be keeps thinking you about necessary or wanted features
Now, after having done this, I will keep quiet to not starting to annoy you

Don't worry, you're not annoying me: even if, admittedly, I'm tired of discussing about sidestepping (a feature that I personally never wanted nor accepted, so maybe you can guess how much it bothered me), you're discussing in a very civilized manner and sharing reasonable thoughts - and you're definitely entitled to do it!
Templario
Published: 2010/8/19 13:51  Updated: 2010/8/19 13:51
Quite a regular
Joined: 03/28/2010
From: Palencia-Spain
Comments: 787
 Re: BOH update13 released
Congratulations for this new version and that egyptian touch!
saimo
Published: 2010/8/19 13:57  Updated: 2010/8/19 13:57
Quite a regular
Joined: 12/06/2006
From: Italy
Comments: 812
 Re: BOH update13 released
@Templario

Thank you
328gts
Published: 2010/8/20 3:23  Updated: 2010/8/20 3:23
Home away from home
Joined: 07/07/2009
From: Man Cave, Canada
Comments: 3127
 Re: BOH update13 released
@ All

let's get those scores in guys!..can't be simpler...just play BOH & when you exit any times/scores will be automatically sent to the BOH web page under standings...cool idea Simone
saimo
Published: 2010/8/20 10:33  Updated: 2010/8/20 10:33
Quite a regular
Joined: 12/06/2006
From: Italy
Comments: 812
 Re: BOH update13 released
@328gts

That's the spirit
And thanks for submitting your records!
emeck
Published: 2010/8/20 16:54  Updated: 2010/8/20 16:54
Just popping in
Joined: 12/06/2006
From: Barcelona, Spain
Comments: 185
 Re: BOH update13 released
@328gts

I have uploaded my scores... and I'm surprised to be #1 in several
saimo
Published: 2010/8/20 17:00  Updated: 2010/8/20 17:00
Quite a regular
Joined: 12/06/2006
From: Italy
Comments: 812
 Re: BOH update13 released
@emeck

Congratulations!
I can assure that if you guys and gals start competing, you'll reduce those times drastically - this is something that's been witnessed with the "tougher and tougher contest", where the competitors scored unlievable times
However, I strongly recommend you first spend your energies on finishing as many missions as possible
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