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Software News : The Battle for the Solar System: The Pandoran War
Posted by walkero on 2022/9/4 23:38:14 (760 reads) News by the same author
Software News

A couple of weeks ago I worked on the port of "The Battle for the Solar System: The Pandoran War", an exceptional shoot'em up by Stephen J Sweeney and Parallel Realities. This is my second game release ported to AmigaOS 4 and I am really excited accomplishing it. While I was working with it I learned a few things about SDL and how nice it is for game development.

So what is this game? Here is how the developers describe it:

Quote:

The Pandoran War is a 2D mission-based space shooter based on the BATTLE FOR THE SOLAR SYSTEM space opera and set between books two and three: THE THIRD SIDE and THE ATTTRIBUTE OF THE STRONG. The game features many missions, with many different objectives and craft.


This game was in the hands of my monthly "Benefactor" supporters who have access to "Behind the Scenes" content and creations. If you want to have the same access, the only thing you need to do is to get the "Benefactor" membership on the main page of my Ko‑fi account (https://ko-fi.com/walkero).

Resized Image


You may read more info about the development of this port at my blog https://ko-fi.com/post/The-Battle-for- ... he-Pandoran-War-O4O0ETZ99

The game is available from my Git repo and soon at OS4Depot.

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Author Thread
sailor
Published: 2022/9/5 12:39  Updated: 2022/9/5 12:39
Not too shy to talk
Joined: 04/23/2021
From: Central Bohemia, Czech Republic
Comments: 438
 Nice game
It looks great, thanks !
K-L
Published: 2022/9/5 19:16  Updated: 2022/9/5 19:36
Just can't stay away
Joined: 11/29/2006
From: Lyon, France
Comments: 1288
 Ok with OpenGL
Edited : forget about what I wrote, I was not using Opengl in SDL2 prefs. It's ok now.
328gts
Published: 2024/11/11 4:17  Updated: 2024/11/11 4:17
Home away from home
Joined: 07/07/2009
From: Man Cave, Canada
Comments: 3131
 :-)
Thanks George don't know how I missed this! works great on my X1000 with HD7950. Had to put the Reduce Effects Option to 3 but that didn't help with speed but after changing the SDL in prefs Driver option to opengl2 it works great :-)
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