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Author | Thread |
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ssolie |
Published: 2008/1/18 21:41 Updated:
2008/1/18 21:41
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Amigans Defender
Joined: 11/26/2006
From: Canada
Comments: 986
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Re: Interview: Richard Barfoot - developer of MindSpace
Nice little interview. Thanks!
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xeron |
Published: 2008/1/19 13:28 Updated:
2008/1/19 13:28
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Not too shy to talk
Joined: 11/28/2006
From: Weston-Super-Mare, Somerset, UK, Europe, Earth, Milky Way, The Universe
Comments: 413
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Re: Interview: Richard Barfoot - developer of MindSpace
Yeah its a good interview. One thing caught my eye, though:
Quote:
Has he considered antigrain geometry? |
yoodoo2 |
Published: 2008/1/19 13:55 Updated:
2008/1/19 13:55
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Just popping in
Joined: 12/09/2006
From: The Bostin' Black Country
Comments: 113
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Re: Interview: Richard Barfoot - developer of MindSpace
Yes he has.
And he doesn't really like all that OO stuff. Or the lack of source code examples on OS4. He doesn't really know what he's doing, frankly |
xeron |
Published: 2008/1/19 14:05 Updated:
2008/1/19 14:05
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Not too shy to talk
Joined: 11/28/2006
From: Weston-Super-Mare, Somerset, UK, Europe, Earth, Milky Way, The Universe
Comments: 413
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Re: Interview: Richard Barfoot - developer of MindSpace
Steven Solie has used AGG in his WW2 game. Maybe he can help you...
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Mason |
Published: 2008/1/19 14:25 Updated:
2008/1/19 14:25
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Illusionist
Joined: 12/01/2006
From: Donauwörth / Germany
Comments: 509
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Re: Interview: Richard Barfoot - developer of MindSpace
Nice read! ... also the text in the preview screenshot
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