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Author | Thread |
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Murakami |
Published: 2009/6/29 11:52 Updated:
2009/6/29 11:52
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Just popping in
![]() ![]() Joined: 11/27/2006
From:
Comments: 79
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![]() With this new update, my joypad works. At last.
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saimo |
Published: 2009/6/29 12:12 Updated:
2009/6/29 12:12
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Quite a regular
![]() ![]() Joined: 12/06/2006
From: Italy
Comments: 810
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![]() @Murakami
Quote: With this new update, my joypad works. At last. I'm happy you can enjoy BOH even more ![]() I'd like to point out that the problem was not due to BOH itself, but to the fact that some joypads are reported to have only analogue axes even if they have also a digital hat or, even worse, expose their digital hat as analogue axes. I wasn't aware of this crazy stuff, so before BOH just handled digital hats (with this update now it handles analogue axes as if they were digital hats). saimo |
Murakami |
Published: 2009/6/29 17:54 Updated:
2009/6/29 17:54
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Just popping in
![]() ![]() Joined: 11/27/2006
From:
Comments: 79
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![]() I have one problem: in the main menu, if I press fire on the joypad, the game quits to Workbench. While playing, that doesn't happen, luckily.
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saimo |
Published: 2009/6/29 18:24 Updated:
2009/6/29 18:24
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Quite a regular
![]() ![]() Joined: 12/06/2006
From: Italy
Comments: 810
|
![]() @Murakami
Quote: I have one problem: in the main menu, if I press fire on the joypad, the game quits to Workbench. While playing, that doesn't happen, luckily. One question: have you reconfigured the buttons? Reconfiguration affects also menu navigation. Assignments of buttons in the menu: * fire button: select; * map zoom/unzoom button: go back to previous menu. I hope this helps. saimo P.S. I'm leaving for an hour or so, but as soon as I return I'll check whether you need more assistance. |